Author Topic: 2v2 ck on dunes?  (Read 5127 times)

Offline Caprontos

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2v2 ck on dunes?
« on: April 06, 2014, 08:12:23 am »
I don't know if two points counts as crazy king but.. Do you think a cp on dunes with a point in the scrap piles either side could work?

I think it could work as a good alternative 2v2 cp that would be played a bit differently.. (open map, two points, etc)... but doesn't require them to make a new map or anything to special..

Offline Omniraptor

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Re: 2v2 ck on dunes?
« Reply #1 on: April 06, 2014, 12:20:22 pm »
IMO there should always be an odd (non-even) number of points to prevent camping.

Offline HamsterIV

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Re: 2v2 ck on dunes?
« Reply #2 on: April 07, 2014, 01:40:46 pm »
I don't think 2v2 Crazy King would work. The larger meta strategy of Crazy King is the number of ships a team devotes to taking the next point vs holding/blocking the current one. You can't get the same strategic depth from 2 ships as you can from 3 or 4. King of the hill works with 2 ships because the decisions break down to using one ship to block the point or regrouping for a point taking effort.

Also since Dunes is so open a map it might be possible to prevent a capture by killing the ships on the point from long range.