Author Topic: Unlock Ships through Level or Matches Played  (Read 15252 times)

Offline Thomas

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Unlock Ships through Level or Matches Played
« on: March 14, 2014, 05:49:25 pm »
Probably not the most popular idea, but an interesting one.

Essentially a lot of ships are not ideal for newer players. This is pretty obvious to most players, especially when we restrict their choices in the novice matches anyways. However, a lot of inexperienced pilots still try to take the helm of difficult ships like the mobula and spire, and end up getting stomped incredibly hard by players around the same experience using easier ships.

The idea is that the more difficult ships will be become unlocked as they rank up their pilot level or play more matches as a pilot. A lot of new players seem to expect this kind of mechanic anyways, and are surprised when they find out they have access to all the ships from the get go.

Offline Imagine

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Re: Unlock Ships through Level or Matches Played
« Reply #1 on: March 14, 2014, 06:51:10 pm »
Uhhhh... don't we already kinda have that with certain ships being locked from novice matches?

Offline Milevan Faent

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Re: Unlock Ships through Level or Matches Played
« Reply #2 on: March 14, 2014, 09:00:36 pm »
Uhhhh... don't we already kinda have that with certain ships being locked from novice matches?

I believe the suggestion is to make it so even if you opt to play in non-novice matches, you still have to meet a requirement to unlock the more advanced ships. Personally, I don't think this is necessary.

Offline macmacnick

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Re: Unlock Ships through Level or Matches Played
« Reply #3 on: March 14, 2014, 09:01:29 pm »
I don't like the Idea either.

Offline Thomas

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Re: Unlock Ships through Level or Matches Played
« Reply #4 on: March 14, 2014, 09:37:40 pm »
Currently the novice matches have preset loadouts for the exact same reason I suggest having the ships being unlocked. Players often rank out of the novice matches fairly rapidly as well.

For some reason they have an attraction to these ships (mobulas, galleons, spires, etc) that require a bit more experience to use effectively. This leads to a poor match and sometimes some rage quitting.

Even now, when less experienced pilots try to use these ships, the more experienced players attempt to talk them out of it and suggest using the easier ships.

This helps ease the learning curve, instead of having them struggle with a difficult ship and wondering why it doesn't work and they're doing so badly, even against players with their same experience.

So the concept that newer captains shouldn't be using these ships until they have more experience is already in existence in the community.


What'd I'd suggest is needing 50-100 matches as a pilot before you can use some or all of the more difficult ships (spire, galleon, squid, mobula). Which isn't all that many matches, but should be enough to give them a good feel for piloting and ease the transition into the harder ships.

Offline Tropo

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Re: Unlock Ships through Level or Matches Played
« Reply #5 on: March 14, 2014, 10:19:16 pm »
i just played with the best lvl 2 pilot i have eva seen and he was flying a squid of all things didn't talk or any thing

i would hate to see this disappear but i understand what you are talking about thomas i would hope that match making would fix this in the long run

Offline The Sky Wolf

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Re: Unlock Ships through Level or Matches Played
« Reply #6 on: March 14, 2014, 11:01:32 pm »
First thing I noticed that made me love the game is how all of the ships and guns are unlocked from the start. I love to be able to show off my immediate skill without wasting any time. I won my first match ever as a level 1 gunner pilot and everybody was like "What the hell..?".

Offline Sammy B. T.

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Re: Unlock Ships through Level or Matches Played
« Reply #7 on: March 14, 2014, 11:43:25 pm »
My idea has always been this.

No piloting outside of novice matches until either

A. Reached level 4 in any class (Novice graduation)
B. Played all the tutorials (and maybe add more tutorials.)


What is lost? These are extremely easily achievable but will impart some understanding of the game.

Offline SirNotlag

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Re: Unlock Ships through Level or Matches Played
« Reply #8 on: March 17, 2014, 12:26:09 am »
Te only way i can see anyone tolerating this would be if GOI had twice as many ships as it currently has.

Offline Rainer Zu Fall

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Re: Unlock Ships through Level or Matches Played
« Reply #9 on: March 17, 2014, 11:19:48 am »
My idea has always been this.

No piloting outside of novice matches until either

A. Reached level 4 in any class (Novice graduation)
B. Played all the tutorials (and maybe add more tutorials.)


What is lost? These are extremely easily achievable but will impart some understanding of the game.

That. So much.

Offline HamsterIV

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Re: Unlock Ships through Level or Matches Played
« Reply #10 on: March 17, 2014, 12:16:42 pm »
My idea has always been this.

No piloting outside of novice matches until either

A. Reached level 4 in any class (Novice graduation)
B. Played all the tutorials (and maybe add more tutorials.)


What is lost? These are extremely easily achievable but will impart some understanding of the game.

The game would loose the ability for 4 friends to buy the game and hop right into the action as one crew. Then suck and die because no one knows what they are doing. We all have had those instances where a crew of level 1's and 2's show up at the same time maybe even sporting the same clan tag. Granted they die a lot and bring down their entire team but Muse would be foolish to say they shouldn't be allowed to fly together. Sammy's suggestion would allow them to fly together in a novice match, but if there are no novice matches available they are stuck with the big boys.

It might be better for the players in the long term to split up and learn the game from captains who know the game before committing to an all friends ship, but some people buy the game for the express purpose of being on an airship with three of their friends. The more artificial hurdles we put between the new players and their goal the less happy these new players will be.

Offline Sammy B. T.

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Re: Unlock Ships through Level or Matches Played
« Reply #11 on: March 17, 2014, 01:21:34 pm »
There are generally plenty of novice matches but if none, then they play the tutorials. That is hardly a hurdle.

Offline Sammy B. T.

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Re: Unlock Ships through Level or Matches Played
« Reply #12 on: March 17, 2014, 01:32:19 pm »
After that post I jumped on Guns, played both pilot tutorials and here I am. I learned how to move the ship, what dust clouds do to ships, and learned all the tools. I also ate lunch!

Offline Coldcurse

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Re: Unlock Ships through Level or Matches Played
« Reply #13 on: March 21, 2014, 08:47:53 am »
I think you shouldn't put it in such a way that you have to play loads of games just to unlock the ship you like the most.

I think the smartest choice would be using the tutorials.
Could it be possible that a player has to complete special ship tutorials to unlock the ship. This way you can show players in a friendly enviroment how the ship works, what type of playstyle it's mostly used for, and how the ship manouvres through the sky. Then youcan explain what the weakest points are of the particular ship and what the good points are on the particular ship and how the player can fully use those points into their advantage to win the game.

Unlocking ships gradually by playing games is an ok idea.
But in my opinion I tink that everyone should be able to unlock any ship at any time, and also learn things about the particular ship.

Also having a voice actor should be usefull to read the information about the ship.

Offline Dutch Vanya

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Re: Unlock Ships through Level or Matches Played
« Reply #14 on: March 21, 2014, 06:55:43 pm »
I really like the idea of ship-specific tuturials. But at the very least they need to fix the current tutorials.