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Lochnagar Special Effects

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redria:

--- Quote from: The Djinn on March 14, 2014, 02:35:02 pm ---I rather like this idea, but I think you could standardize it pretty effectively.

Lochnagar

* -50% Clip Size (minimum 1)
* 150% damage per shot
* -60% arming time
* +1000% fire rate (gun empties completely upon first firing)
* Deals 250 damage to the gun upon use
This gives us the normal effect on the Carronade, Mine, and Heavy Flak while also boosting guns like the Gatling, Flamethrower, Hwacha, and...well...everything else.

It gives you the same return on every gun save guns with only 1 shot: 75% of the estimated full-clip damage, but as instant or near-instant burst damage. It is now useful for instant armor shredding, rapid killing of low-hull ships via the light flak or mortar, and several other niche uses.

Thoughts?

--- End quote ---

I really like that.
This would also make predicting your opponent's movements (and your own) as a gunner even more vital, since basically your entire clip is going into one aim. If you miss that shot, you miss your entire clip, have to rebuild your gun, and have to reload ammo.

The biggest danger would be to low armor ships, as a gat-mortar loch combo could insta-shred armor and leave you exposed to an instant burst of mortar damage. Mortars do enough damage in a single clip that I'm pretty sure the 75% damage from a full clip would still kill most ships.

Fighting a loch ship would be horrifying and fascinating. You die in seconds or they disable themselves and you get a minute to set up and destroy/disable them.

Attack squids would become more viable: rush in and loch down armor and hull.

I would love to test something like this. Maybe it would be OP. It just feels like lochnagar gets no love, and right now there really isn't any reason to give it any in game. It is mostly useless outside of a few guns. Hmm. Loch lumberjack would be horrifying.

Spud Nick:
I like the idea of making lochnagar useful on light weapons but I'm not sure if every gun needs to be effective with every ammo type. Turning the gatling gun and flamethrower into shot gun blasts with loch sounds cool tho.

macmacnick:

--- Quote from: redria on March 14, 2014, 02:59:57 pm ---
Attack squids would become more viable: rush in and loch down armor and hull.

I would love to test something like this. Maybe it would be OP. It just feels like lochnagar gets no love, and right now there really isn't any reason to give it any in game. It is mostly useless outside of a few guns. Hmm. Loch lumberjack would be horrifying.

--- End quote ---
Lochnagar lumberjacks are horrifying if used correctly.



Gilder would be ecstatic if he got his attack squid to be more viable.

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