Main > Gameplay
Do you play long ranged to win, or to have fun? (Please read post before voting)
Imagine:
--- Quote from: Spud Nick on March 10, 2014, 08:18:04 pm ---Are you thinking about all of Guns of Icarus when you made this post or just competitive play?
--- End quote ---
I guess probably more competitive play, but really, either.
Queso:
I play both. As they say, variety is the spice of life.
Squidslinger Gilder:
When the risk for reward shifts back to being more dependent on pilot skill, then we'll see a change. The recipe to make it happen is already in place with nerfed projectile speeds and poor arcs on ranged weapons. Just need the ships back and readjusted to promote hefty advantages to good pilots. If a ranged attacker can't hit their marks or keep pace with an evasive flyer, the range game falls apart as it used to.
The biggest support for this is the number of engineer pilots that have been cropping up. When you have captains going as engineer to keep ships alive...seriously...thats not good. Means they feel it is safe to sacrifice good flying and evasion for being able to soak dmg. Come on, thats not right. I've said it before and I say it again...I can never view engineer pilots as worthy adversaries or equals. Its cheap and shameful. You aren't flying, you're just moving a turret around. I will quit this game, uninstall, and launch an anti GOIO campaign if it gets so bad where everyone goes engineer pilot.
Alistair MacBain:
Engineer Pilots existed since the game started. People like Squash did it even in the Beta.
It is the same as a third engineer instead of a gunner. Sometimes the benefit from the pilot skills isnt as high and needed as the ability to repair more dmg.
And there are always ways around it.
Captain Smollett:
Where's the voting option for I enjoy all styles of play; sometimes I snipe, sometimes I brawl, sometimes I mine but I always play to win.
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