Admin > Dev App Testing

Goals and Ramifications of Matchmaking

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Dev Bubbles:
@Byron, yeah totally understand, but we'll still need to conduct testing in a way for us to get meaningful results.  And really, some of the things are more nuanced.  If you think about it in terms of your use case:  Ex. this is what I like about the current system, how does the new system help or hinder this use case, and what is the gap or why does it hinder for example.  This we can then readily digest and work on.  Cuz ultimately we want to design a system that can help us address pressing issues with the game, but also make sure that valid use cases are taken into account. 

What you actually don't need to right now is to commit to a like or dislike.  In fact, that is perfect.  This way, when you test, you are not biased either way.  So this mindset is actually great.  Just keep in mind that we are not trying to get you to like something, or to dislike something right now.  We just want you to help us test it and give meaningful feedback so we can not only address the issues we set up to address, but also to make sure good use cases are not adversely affected. 

Tropo:
@ Dev
we are all adult's don't think anyone here has tested with bias
when i test some thing it will be my option as a gamer and aim would be to find bugs in the game
and if possible to break some thing in game i would probably do so

Chango:
I think this is too much... Improve the match list, don't get rid of it.

Lobbies have created some of the most memorable moments for me in this game. Sorry to post about this without testing nor reading the whole thread. But I think this issue is very important. You need to really think if the Goals outweigh the Ramifications on the first post. Severing the Social Aspect of this game for a Quick-Join system that would only benefit those who can't handle reading the lobby list. Then if the majority of the community uses Custom Matches, wont you still have the performance/bottleneck issues that are bringing this change?

When I play, I log on, see what friends of mine are on, browse the match list to see what maps/match-sizes are being played, and try to socialize with friends and newbs alike. This proposed idea will ditch what I do, someone who has played since beta, for a system that will be buggy for awhile.

I want to look at the menu to decide what pizza I want, not for the pizza man to bring me what he thinks i should have without my consent. Or even worse, this sounds more like grabbing a slice at the local gas station because i can't wait for the damned pizza man...

Dev Bubbles:
@tropo, yep definitely.  Lol, and of course appreciate all your help tropo!
Thanks a lot! 

Dev Bubbles:
@chango, actually not really for performance.  The performance issue is in the match list itself. 
And yeah, we are definitely conscious of the socialization aspects of everything, and we're trying to account for that, so no disagreements there.  Thanks!

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