Admin > Dev App Testing
Goals and Ramifications of Matchmaking
Squidslinger Gilder:
Ok after seeing revisions now...I think what your trying to do is good, it still feels cumbersome at this time, but it is progressing. However, I now for sure know I want that lobby list back. When I pub run on other classes, I don't just join any crew. Matchmaking would force me into joining captain harpoon brain's ship, which will only force me to go back into matchmaking again to reroll. I'll eventually sit forever in match making. This is extra steps which just don't appeal to me when I used to hop in, scout out the players, ships, and opposition, then decide who to crew for.
I think if you go forward with this and nix some form of lobby list functionality, you will lose quite a few players. But I'm hopeful with it's direction. Look forward to seeing future revisions.
Schwerbelastung:
--- Quote from: Gilder Unfettered on April 11, 2014, 04:33:36 pm ---Ok after seeing revisions now...I think what your trying to do is good, it still feels cumbersome at this time, but it is progressing. However, I now for sure know I want that lobby list back. When I pub run on other classes, I don't just join any crew. Matchmaking would force me into joining captain harpoon brain's ship, which will only force me to go back into matchmaking again to reroll. I'll eventually sit forever in match making. This is extra steps which just don't appeal to me when I used to hop in, scout out the players, ships, and opposition, then decide who to crew for.
I think if you go forward with this and nix some form of lobby list functionality, you will lose quite a few players. But I'm hopeful with it's direction. Look forward to seeing future revisions.
--- End quote ---
I believe you can safely leave a matchmaking lobby 3 times in a row before it actually counts against your leave count, making you able to "dodge" matches for one reason or another.
Squidslinger Gilder:
But there would still be a load time. GOIO has not been the most bug free game when it comes to loading in. Plus there would be a 2 min spot saved on those ships unless this is remedied. If not, you're going to have a lot of AI ships and people like me with climbing leave counts. It just is not a detriment when the price is playing with some bad players.
Going to see a lot of people jumping in, jumping out. Matchmaking promotes playstyles for people who just don't have any attention span. Unfortunately, I think you might need to do this to get them active in GOIO. But also on the downside, one of the major ways to police this is to institute a cooldown system where it locks the player out of the matchmaking system if they abuse it. Sort of a soft ban. MMOs have had this feature and it generally works to keep players in matches because they didn't want to sit around for 15 mins till the lock was removed.
Geze:
After trying to read this thread through, i got only to page 5 and got tired.
A lot of the concerns here repeat themselves.
On all this negative note of comments and concerns (Which are by the way very valid, and I will not argue with any of the statements), i would like to ask you players something:
Why do you think that matchmaking in general is such a bad system? There are so many games out there that use matchmaking apart from League of Legends and Dota 2 to see how bad it is. What about games like Starcraft 2? I see that matchmaking potentially is going to improve a lot of things.
How many times have you been stuck to a lobby for 30 minutes because you get 14/16 players and the few people that stay in the match to wait for these last 2 players leave every 5 making you wait even longer?
You guys are saying that it will kill your ability to find custom matches to play with your competitive friends, well let me ask you this:
How is it different to matchmaking? All the difference is that right now, you have a list of matches to choose from and the biggest thing is join an already running match. With matchmaking it will be almost the same apart from your choice of a specific lobby. You will still have the ability to leave a certain lobby you know, and you will have the ability to re-queue and find another 1. You only won't be able to choose which 1 in the first place and to join running matches. But as it stands even with match list - Before you join the lobby, you don't know who is playing in that lobby.
I do believe that if matchmaking going to go through, it will not be a problem to make lobbies that you left to be in a lower priority in your next queue - That way you won't be joining the same match over and over after leaving.
I think that this system will do 1 big thing - That is filling a lobby with people in less than 30 seconds. The captains would be the ones to decide when to start the match any ways, so if you want to socialize, or wait for a certain player to leave - You'll still be able to do it....
Hell even if you want a specific player to join your game - It is still possible because they haven't removed "Spectator" slots. So your friend can join as a spectator and then swap slots with anyone in the active ships.
I would like to note again, i do not disagree that removing match list is going to take away an experience that older players are familiar with and like.... But at the same time, just like you guys have mentioned you guys didn't like "Scramble" either and over time it was refined to suit you all. Why then to be so resistant to a change that in the long run going to make the game better?
Specially Tropo (Only because of a phrase you said =D )
I do understand and you have no idea how much i agree about the fact that this is not CoD and that we are not supposed to suffer because of 12 year old kiddies that don't have patience nor know what they want. But at the same time, these exact kiddies are the people who ruin my experience already as it is by leaving mid match and by leaving lobbies after waiting for only 1 minute even with the existing match list.... I personally do not like to wait 40 minutes in a lobby just to start a 15-20 minute match to then wait again for about 30-40 minutes to start the next because 3 people left (Because it's already been over an hour since they started the game and have things to do in their life)
I personally do not like that i come back from work and able to play 1-2 matches at max and it takes me almost 2 hours where i mostly wait in a lobby.... This is a flaw and is being addressed and i am happy with it.
Dementio:
--- Quote from: Geze on July 18, 2014, 04:10:45 am ---How many times have you been stuck to a lobby for 30 minutes because you get 14/16 players and the few people that stay in the match to wait for these last 2 players leave every 5 making you wait even longer?
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Not very often. People leave, but most stay long enough until the lobby is full and once the lobby is full it only takes so long for both teams to be ready (unless there is a troll).
--- Quote from: Geze on July 18, 2014, 04:10:45 am ---You guys are saying that it will kill your ability to find custom matches to play with your competitive friends, well let me ask you this:
How is it different to matchmaking? All the difference is that right now, you have a list of matches to choose from and the biggest thing is join an already running match. With matchmaking it will be almost the same apart from your choice of a specific lobby. You will still have the ability to leave a certain lobby you know, and you will have the ability to re-queue and find another 1. You only won't be able to choose which 1 in the first place and to join running matches. But as it stands even with match list - Before you join the lobby, you don't know who is playing in that lobby.
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If matchmaking will put me into a lobby that I want to leave immediately and then have myself re-queuing for who knows how long, then matchmaking has failed if only once. For this case I would propose a preview function, which lets you see the lobby before you decide to either join it or not. If re-queing is going to be happen rather often, you might wanna speed the process up.
Re-queuing itself could turn out to be a rather tiresome process, because you have to wait with nothing else left to do. And you don't even know if there is a lobby around your skill-level, so it could be very likely that you are going to be put in a lobby with much more or much less experienced players. If in your situation you think this is bad you have to wait again for another lobby.
--- Quote from: Geze on July 18, 2014, 04:10:45 am ---I do believe that if matchmaking going to go through, it will not be a problem to make lobbies that you left to be in a lower priority in your next queue - That way you won't be joining the same match over and over after leaving.
--- End quote ---
Probably, but is this a guarantee?
--- Quote from: Geze on July 18, 2014, 04:10:45 am ---I think that this system will do 1 big thing - That is filling a lobby with people in less than 30 seconds. The captains would be the ones to decide when to start the match any ways, so if you want to socialize, or wait for a certain player to leave - You'll still be able to do it....
--- End quote ---
Except you won't. There will be a timer that will force start the match, no matter who is ready or not. Of course the match starts rather quickly once the lobby is full and captains can add more time, but if things go really bad then the timer forces a captain/team to play when they are not ready or it forces one or many to leave the lobby.
--- Quote from: Geze on July 18, 2014, 04:10:45 am ---Hell even if you want a specific player to join your game - It is still possible because they haven't removed "Spectator" slots. So your friend can join as a spectator and then swap slots with anyone in the active ships.
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If this is the only way to spectate and the only reason why spectator slots exist, then I question how valuable spectating is to MUSE.
I do aggree that matchmaking can make the game a whole lot better, just by filling up lobbies much quicker, but the lack of other features (joining mid-match, spectating at will) and must of even more other featueres (add everybody to friends, else face the re-queing! This is just speculating though, who knows if you really have to add everybody as friend.) and certain questionable features (the timer of doom, changing enemies after each match instead of staying in the same lobby) make me prefer match list more.
I do not care if I have to wait 10 minutes more for my match then, if I am going to play this game, I make sure I have a lot of free time going on since a match in this game can vary from between 5-10 minutes or even take an entire hour.
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