Main > Gameplay
Squid Love
RearAdmiralZill:
Ok so let me totally clear then with what I meant. Making it so all you have to do is either look up and jump or just plain look up to rebuild/repair an engine from any angle below it would be nice.
Wundsalz:
--- Quote from: Skrimskraw on February 21, 2014, 08:46:10 am ---improved gun arcs.
nerf phoenix claw.
--- End quote ---
this.
Thomas:
You can hit the upper engines from the lower engine area, but the total repair time for all engines isn't all that improved. You have the option to hit:
-Hit a side engine, hit the middle engines, run to the final engine (slowest, safest)
-Hit a side engine, run to the middle engines, jump to the last engine (fast, unsafe)
-HIt a side engine, jump and smack a middle engine, run to the other side engine and hit it, jump and smack the last middle engine (moderate, safe)
Overall this is one of the slowest engineer routes for engines, you can even get the mobula engines faster (the slowest is probably a junker, but you can divide your forces better on a junker). Which is kind of hard on a ship that really relies on it's engines and pilot tools so much. One of the reasons the pyra is so powerful is because it's components are incredibly close together, allowing intense amount of abuse to the components.
Queso:
The nerfs of singular close range options over the patches has put squid in a bit of an odd spot. I do believe better vertical acceleration could be an interesting option. As a ship though it can do stupid things no other ship can do. For example I was once flying a squid with mines on the back. One more kill to win. Guy is almost down but no way to finish. I start closing distance and then am hit with a brilliant idea. RAM MY OWN MINE! I hit the kerosene, he's almost out of mine range, I crash into it and KABLOOM! Match is won. I love the squid in the city.
snor-laxatives:
Why not take the two top deck engines and combine them into one main engine like on the other ships (i know this is special to the squid, so before rage begins let me finish). Putting that engine in place of the back gun may allow us to move the back gun to one of the engine spots, pointed back, but with a slight angle toward the side. This way, obtaining a bifecta is now easier, but only on the back two guns. Just an idea.
I think that would help the squid keep its hit and run, and movement based tactics, without messing with the ship as a whole. Although the more I think about it that may just make repairing all of the engines harder not easier...
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