Hey Kevin,
First off, welcome to the forums! It's always good to have new people join here and voice their opinions. With that being said, I will go ahead and give you my two cents...
Pre-AM release: I think that it would be good if a reward system is added to the game.
Something along the lines of per win you gain a coin (or equivalent but it shouldn't be the regular type of money that will be available) and you can trade a certain number of the coins for an airship skin. So it would make your ship look unique even without changing the stats or ship. (exp: Dragon balloon/Lion ship)
Interesting idea... Not sure where Muse is on the whole ship customization yet (Skin wise).... Here is a link for a topic on Customizing stuff if you would like to read it:
https://gunsoficarus.com/community/forum/index.php/topic,103.0.html Leveling: You do not need to gain health per level in GoIO but level advancment of some sort would be nice.
I was thinking we could unlock new weapon catagories and strengths as you level. It might also be good to have some sort of attribute system that changes very mild things(+.5 weapon damage) that would max at 10 so higher levels wouldn't have to much of advantage.
This, in my honest opinion, should never be implemented... The whole basis of this game is teamwork... We've already gotten grief from "Stacked teams"... and this would just add fuel to that fire...
Cities and Money:
It would be important to some players (not that important but a nice addition) to have the cities be free roam so you can walk around as if you are on a ship. It would give players a very good feel of the city.
An idea I had for the money system is that players gain money per hour on ships and when they do their task(gunners for destroying parts engineers for repairing) and players can invest in ports to get a small daily portion of money. (there could also later be small ports with a few rooms to walk around in that players could invest in)
My final thought is that while from what i can see the game will rely heavily on PvP. It would also be good for advanced npc crews to make the game feel a bit more open.
This will be implemented (to a point)... I suggest you look in this forum posting for all things adventure mode:
https://gunsoficarus.com/community/forum/index.php/topic,346.0.htmlFurthermore, we do already have a topic setup for what we would like to see in AM... I would suggest that you read through it:
https://gunsoficarus.com/community/forum/index.php/topic,256.0.html