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Map wish: The Heights

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Indreams:

--- Quote from: BlackenedPies on April 05, 2015, 07:02:09 pm ---If a ship is rammed against wind, and if the wind pushes the two ships together, I assume that would deal double the damage. So does ramming against terrain effectively deal 4x damage (ideal conditions)?

--- End quote ---

That is a really interesting question...

Pushing a ship into terrain does damage from three sources - the ramming ship, the terrain, and the terrain pushing the ship harder/again into the enemy ship.

Pushing a ship against wind would take out the terrain source of damage. Against wind, you would only have the ramming ship and an added force pushing you against the ramming ship.


But from here on,.. I'm a little lost. I don't know how closely GOIO mimics real-life physics. And even if I knew, I wouldn't know enough real-life physics to answer.

macmacnick:
Unity approximates normal physics pretty damn well, but the degree of implementation can be varied, along with the way it seems like something should logically act versus how it really acts. (See: earlier versions of the harpoon, mobula double harpooning, and pre-1.2 harpoon physics with squids. Also: Harpoon mechanics from 1.3.2 and earlier)

Richard LeMoon:
Still stuck on this wish. I did some image manipulations and came up with this as a more steampunk looking idea.



I also found out that dust clouds can, in fact, kill a ship all on their own. This changed my thoughts on how the map would work. Rather than ground or wind that blows you back up, there would be something similar to dust cloud layers under the normal clouds, only more damaging to hull and balloon than components. More like fire damage. The lower you got, the more damage you would take until it was unrepairable and you explode.

The interesting part is that it would be dangerous to pursue an enemy that low to make sure they stayed down.






Omniraptor:
Would there be any hard cover at all on the map? Maybe giant npc airships like in the picture, moving in a pattern?

Richard LeMoon:
That is the idea, though most likely stationary. I threw those together out of a few other images and added them in (the original image is a clear sky with blueish clouds) to give a better idea of what I envision.

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