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Tutorial Survey

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Lenin's Ghost:

--- Quote from: Goldenglade on February 08, 2014, 04:05:58 am ---https://gunsoficarus.com/community/forum/index.php/topic,3450.0.html

Can you refer to this mr. Lenin sir? please don't hit me *ducks and covers*

--- End quote ---

No need to duck and cover! :) I don't see every forum post, and this is certainly relevant to the discussion. There are some interesting ideas in that thread.

I am happy to say that a lot of the points that were brought up are things that we have already been considering. I am *also* happy to have read some points that we hadn't considered. For instance, I personally prefer more interactive tutorials - but if some people prefer videos I'd like for that option to be available.

Thanks again to everyone for your input!

Goldenglade:
The firing range would have to be on an elevated platform so we can learn drop ^.^

Caylin:
my current issues with the tutorial are that first, not everyone will bother to do them, they'll think " you know what, i'm a beast, i can learn this game no prob!"... and we all know how that ends up (complaints about game sucking, stacked teams ect. and everyone goes away sad and the game looses a possible player and their recommendation, and we get bad publicity). a quick, 30-60 second video when you first launch the game just saying "so, this game is a teamwork based and complicated game. but for starters, all you need to know is this, there are 3 roles on a ship. pilot, gunner and engineer. pilot stays in the top spot of the ship crew, he fly's and is in charge, and he is ALWAYS the one to listen too. the gunner (there should only ever be one) has control of the main/important gun and can change it's ammo. the engineers are in charge of keeping the ship alive and firing any other guns. remember to listen to you captain, and we recommend you check out the tutorials we have made for you, they'll help you survive you first few minutes against a stream of rockets and machine gun fire ^^."

after that, there should be a tutorial tab (nice and big, make it clear ect. but that's obvious) that will have more video tutorials on every subject, plus interactive tutorials, as we already have. a quick overhaul of them through a meeting from CAs and these surveys will be a fantastic thing, but frankly, people need the option to have a video tutorial, and they need to do a tutorial of any kind. this is not a "if they feel like it, they should do tutorial, but it's there choice" kinda thing. this game should have a mandatory mini tutorial, for both their own, and other people's enjoyment. 80% of the time it will stop them raging if they are forced to learn in a way that doesn't make them feel like their time is wasted. think of it as a personal introduction to the game to guide them to the tutorial. this may just be me, but i believe that it's a necessary addition.

P.S.

Norim:
So I am completely new to this game I bought it a while ago but I want to put some serious time learning it so this weekend I actually ran it and was delighted to see there were tutorials that either I missed or wasn't there the last time I tried to play (I didn't even make it past the main screen sadly) so I did all of them except the Advanced Pilot one so far.  So here are my thoughts for what they are worth from someone who has no idea what is going on....

Guns of Icarus Online Player Tutorial Survey:

    What level are you? (Gunner/Engineer/Pilot) 0/0/0
    How many matches have you played? 0
    Have you played the current tutorials already? All but the Pilot Advanced (Which I will do tonight)
    If you have not, please play them. If you have already and have time, please play them again to refresh your memory. It took me about 15 minutes to play through all of them.
    Were any of the tutorials too long?  Please specify. I didn't find them long at time I actually found them going too fast
    What did you like most about the tutorials? It gives me a quasi-sandbox to screw up in and to be able to take time and learn things
    What did you find confusing about the tutorials? The gunnery one goes through a lot of guns in the advanced tutorial and almost too quickly I could barely keep all the differences straight before I went to the next one.  Also it seems like it hints to the fact to can start with different items (I guess as an engineer) and you need to pick them but that is never actually made clear at any time
    What was your biggest misconception about how the game works when you first started playing? I really didn't have any except how the roles were filled but I watched a youtube video of Dodger playing so I knew roughly how it worked
    What was your biggest misconception about how the game works after you finished the tutorials? Gunners are more complicated then I would have thought...
    Are there any important concepts that new players should know, but the Tutorials do not mention? I am not sure but I would say communication is vital in this game I would imagines so maybe some basic notes on that but I haven't played yet so it may be intuitive
    Have you read the in-game manual? There is a manual? I need to explore more
    Did you know that the in-game manual is expanded as you unlock new Achievements? Not a clue
    Please leave any other comments or suggestions regarding the Tutorials, educating new players, or the first time player experience. Its nice to have a practice session of sorts without having any external pressures of having to win.  I haven't explored too much yet but I assume there isn't like a free practice mode where you can just run around a ship like in the training but without getting booted out in the end when you are done so I can keep practicing shooting at moving drones and what not.  Maybe it exists but I have no idea.  I hope to explore in earnest tonight so more so I will update this as appropiate.

N-Sunderland:

--- Quote ---I haven't explored too much yet but I assume there isn't like a free practice mode where you can just run around a ship like in the training but without getting booted out in the end when you are done so I can keep practicing shooting at moving drones and what not.  Maybe it exists but I have no idea.  I hope to explore in earnest tonight so more so I will update this as appropiate.

--- End quote ---

You pretty much just described Practice Mode there. You can access it by pressing "Practice" on the main screen.

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