Main > Gameplay

Light Flak Discussion

<< < (2/5) > >>

Omniraptor:
Burst (7 shots) can one-clip a pyramidion, spire or mobula, though it can be difficult to get them all in before the rebuild. Buffed greased can do the same faster, but then there's the difficulty of buffing guns with ubiquitous artemises.

Of course you can kill a junker in one clip with any ammo type except lesmok and lochnagar.

Captain Smollett:

--- Quote from: GeoRmr on January 30, 2014, 08:36:17 am ---The light flak is one of the most underappreciated guns in the game. It is very situational, so much so that people tend to prefer other more versatile weapons such as the banshee or artemis in it's place;
the major problem being that it has a very limited space of effectivness due to its relativley short range, and relativley large arming time.

Here are a few tweaks that I would like to see:

A reduction in arming time to match that of the hades.
An increase in range to a distance nearing that of the heavy flak.
A reduction in jitter (idealy to 0) and a buff to it's direct damage, alternativley an increase in clip size.


--- End quote ---

I think everyone, including awkm, recognize this gun would benefit from a buff (he stated that it's the next gun to be looked at after any artemis changes go into the gameO

Generally I agree with all the buffs though I probably wouldn't go quite as far with some.  I sort of like the small jitter on the light flak (makes heavy an option and adds difficulty to landing range shots) and  I think heavy flak range would be a bit too much for the weapon.  It definitely needs an arming range decrease a range increase and a damage buff; were those to happen the weapon would start getting frequent use from beginner matches to competitive play.

Crafeksterty:
I wrote a lengthy post but Skrimskraw allready added in my inputt.


All i have to say is: Guys... give this weapon a chance. It is actually pretty damn strong.

IMO the gun only needs a quicker projectile speed, and a more impactful effect. Because sometimes even beyond arming time, the light flak does not give that satisfying omf.

Captain Smollett:
Hmm, I actually like the projectile speed.

Always interesting to hear other people views on things like this, tends to broaden my perspective on proposed changes.

RearAdmiralZill:
Id like to see the range increased to justify its long arming. I've been using it lately and it still does ok damage within arming. Its not gutless like a LJ in that regard. Jitter can stay cause as Smollett said, it makes heavy an option that is fairly appealing for precision shots.

For anyone wishing it killed in one clip, keep wishing. It's the slower killing, long range option vs the mortar. It's got to stay that way to be balanced.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version