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The only mid-join as engineer philosophy

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The Sky Wolf:
Mid-match the captain should be notified when a player (with name, rank and job title listed) is requesting permission to come aboard, and the captain should be able to either accept or decline.

Such a feature should stay away from the lobby to generally eliminate any possible form of public discrimination for whatever reason, but mid match is a very sensitive and crucial time for any captain; especially if he finally just then got the hang of commanding AI effectively. For 2 first-time powder monkeys to jump in suddenly, it's often just so needlessly devastating to the crew & team that I believe allowing mid-match boarding must be optional.

The Sky Wolf:
Mid-match the captain should be notified when a player (with name, rank and job title listed) is requesting permission to come aboard, and the captain should be able to either accept or decline.

Such a feature should stay away from the lobby to generally eliminate any possible form of public discrimination for whatever reason, but mid match is a very sensitive and crucial time for any captain; especially if he finally just then got the hang of commanding AI effectively. For 2 first-time powder monkeys to jump in suddenly it's often so needlessly devastating to the crew & team that I believe allowing mid-match boarding must be optional.

Mizhir Starsurge:

--- Quote from: Richard LeMoon II on January 27, 2014, 12:45:23 pm ---I would love a feature that would allow people to join in progress ONLY if they have the class/loadout that the captain sets (optional to set, of course). Click a slot to join, see a pop-up that says:

Captain desires that you bring this:

[list class and stuff]"

OK, I'll do it!
No thanks... Return to Lobby
I think this, more than anything, would shorten lobby times when there are a few empty slots. No one likes waiting for a match to fill when everyone is basically ready to go. [/list]

--- End quote ---

A feature like this would be really sweet. It would also make it easier in the lobbies as the captain can just use the feature to make the crew pick the right loadout or leave.

I'm tired of having to tell it over and over to some people who refuses to listen. I don't mind new players who still don't know the optimal loadouts. But I really hate it when people refuses to listen.

ramjamslam:
I'm personally not really interested in captains being able to reject crew, I just want to see a reduction in the amount people rage at new players for joining as second pilot or gunner.  You would get a lot more "Hey, thanks for joining!" instead of newbie hate if players were only allowed to midjoin as engineer.

As a midjoiner you are joining as support to an existing team, to me that means you should be joining as an engineer.

Ariden:
Adding onto this I'd like to suggest a flexibler option for the spectators to be able to join the matches... perhaps while they are spectating a button that says 'Join match!' and below it (__ spots available). When the press the button they see the spots that are available and can click on any one of these they chose.

Also I agree with Mr. LeMoon, however I think that sometimes the previous captain that held this ship is a lower level and still doesn't know how to manage the piloting skills. Most of the times this occurs because it is more common among the lower level captains to leave the game. It is therefore more advantageous to take your own piloting skills according to your preference, unless the previous captain was a higher level that did know how to correctly choose his piloting skills.

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