Info > Feedback and Suggestions

New medium weapon ideas?

<< < (2/6) > >>

Pickle:

--- Quote from: Hubert PIckle on March 01, 2013, 05:28:32 am ---Acme "Coyote" Heavy Rocket.. ..



Explosive 200, Shatter 200, AoE 8, 1 round, 3 second re-load, range 2000m.


--- End quote ---

HamsterIV:
This idea probably would involve too much in the way of engine change for Muse to actually implement, but I will submit it anyway.

Care Package Medium Harpoon gun:
A two stage weapon consisting of the regular harpoon gun, and an explosives dolly that traverses the rope.

The harpoon can only attach itself to an area of the ship reachable by the crew. (balloon and under-sail counts as a miss or shifts the contact point to a different location. Upon successful harpoon shot the explosives cart starts traversing the line between the two ship. The crew of the defending ship has until the explosive cart reaches the hull to dislodge the harpoon from their ship by using standard repair tools on the contact point. Otherwise big boom.

Edit: For spelling and grammar.

Pickle:
A hybrid of a Breeches buoy and a harpoon.. I'm sure there's a rude trousers joke in there somewhere..

Shinkurex:

--- Quote from: HamsterIV on March 18, 2013, 03:44:17 pm ---This idea probably would involve too much in the way of engine changed, but I will submit it anyway.

Care Package Medium Harpoon gun:
A two stage weapon consisting of the regular harpoon gun, and an explosives dolly that traverses the rope.

The harpoon can only attach itself to an area of the ship reachable by the crew. (baloon and undersail counts as a miss or shifts the contact point to a different location. Upon successful harpoon shot the explosives cart starts traversing the line between the two ship. The crew of the defending ship has until the explosive cart reaches the hull to dislodge the harpoon from their ship by using standard repair tools on the contact point. Otherwise big boom.

--- End quote ---

I like this idea a lot.... It would also add some more gameplay for the engie.... I could see an ! on the hud or something to assist with it

-Muse- Cullen:
What about a cannonball weapon that's affected by gravity? It does a go amount of damage to armor, but has a long reload. Special trait- it acts like a ramming ship, so struck enemies will have their velocity changed.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version