Info > Feedback and Suggestions
New medium weapon ideas?
HamsterIV:
No Fair you have an art team and I don't.
Friendly fire in an FPS is one perpetrator one victim but in GOI it would be a 4 perpetrator 4 victim situation, with three or the perpetrator's being innocent of the action. It is a troll's dream come true, the chance to piss off 7 people who can do nothing to retaliate against them.
Pickle:
--- Quote from: HamsterIV on March 27, 2013, 12:58:42 pm ---I don't like the idea of friendly fire it opens the game too much to trolling. Especially since one gunner's actions could negatively influence the entire team. If you enabled friendly fire you would have to enable a kick mechanic to get rid of people who misuse it.
--- End quote ---
I like the idea of friendly fire if it was a feature that was automatically enabled for all players once they reach level 7 in a role whilst playing that role. Reward high level players with a more challenging game - and bring in the tactical dynamic of placing your opponent between you and his team mate to screen you from his team mates fire. Trolls would have to invest a lot of time in the game to be able troll using that feature.
HamsterIV:
Hubert would you idea require the gunner to 7th level before he deals friendly fire, or the captain be 7th level before he is susceptible to friendly fire? Or are you trying to come up with a way of nerfing Yiski and Zill?
Pickle:
Everyone would be susceptible to it, but it would only be dealt by a L7 player using a gun (whether that's an L7 gunner, engineer or pilot on the trigger).
I'm pretty sure piloting damage (collisions, tar barrel) can already be caused in full to other ships on the same team. If not, that would be part of the deal as well.
There's been a few threads suggesting rewarding high level players with a wider choice of weapons, etc.. - which the consensus is firmly against, I'd rather see the high level reward have a debateable-nerf and increase the challenge. High level blue-on-blue goes a little way towards self-balancing stacked teams - you can stack a team with high level players, but the penalty is that mid-level pilots are likely to use that against you. It could even be phased in.. L5 and you deal 60%, L7 100% blue-on-blue.
Coldcurse:
what about a harpoon gun that you can shoot on the enviroment.
the rope would be replaced by a chain that is on high voltage or has spikes.
enemy ships who hit this piece of chain will get damaged and stuck on it.
also this harpoon type would be handy for sharp turns.
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