END OF TURN 27Piemanlives:You look at your watch to check the time and realize that the Wall has dried off and you haven't been with your cannons for a while. You walk over to your beloved cannons and talk to them about how to be proper gentlemachines, etc. Then you go get a Galleon, load it in the cannon and fire it at the Wall. The Wall throws some of the parts of the broken Galleon back at you.
Stuff: Tunnel machine (deployed).
Damage dealt: 1959
Damage taken: 6
HP: 84/100
Cheesy Crackers:You save all the family friendly content in your computer and decide to head to the Llaw and start making a Titandozer, as seen in a totally legit post in the Payday 2 Steam group announcements. (The Titandozer will be ready for use in turn 30). The Wall can't attack you because you're behind the Llaw.
Ongoing action: Making the Titandozer.
Stuff: Smart moving wall minions (x41), magma-ish cubical minions (x43.5).
Damage dealt: 0
Damage taken: 0
HP: 50/99
Misc.: Immune to baby sign effects.
Achievements: Breaking the Fire Wall.
Sammy B. T.:Recovering from the headache that the Wall gave you with that brick, you decide to gather some materials to make a huge pressure washer to use on the Wall and make it weaker. (The pressure washer will be ready for use in turn 29). The Wall attacks you for not working in a safer place.
Ongoing action: Making the pressure washer.
Damage dealt: 0
Damage taken: 8
HP: 86/100
Gryphos Felldawning:You start walking towards the hospital to get some of your health back, but you stumble on something and fall down. You start feeling sleepy and decide that the ground is a good place to take a nap. (You have fainted for this end of turn, but you can post another action now). You barely feel it when the Wall throws a rock at you.
Stuff: Grond.
Damage dealt: 0
Damage taken: 3
HP: 9/100
Misc.: Low health.
Achievements: Reference letters.
macmacnick:You grab a scroll and set up a summoning circle in front of the Llaw to destroy it. (The summoning circle is now ready and you will start dealing damage next turn). After doing this, you'll make sure Cheesy goes back to his magma-ish cubical minion form. The Wall attacks you for trying to destroy a fellow structure.
Ongoing action: Attacking the Llaw.
Stuff: Robot (deployed), magical notebook, advanced handheld sticky mine launcher, portable banshee rocket launcher.
Damage dealt: 0
Damage taken: 0
HP: 60/100
Misc.: Armor.
Achievements: Love thy GM...
AbbyTheRat:You finally have a very good wand, and also a black cat because they were on a super good deal. (The wand and the black cat are now in your stuff). You test the wand in the laboratory and try to get used to it, which should make casting spells a lot easier for you. You read some spells from a list that apparently popped up out of nowhere: Buff, Set fire,
Extinguish fire, Tar, Lochnagar, Nerf***. It doesn't look very official as it is just a piece of paper, so you're sure you could try a few more. It feels like this day has taken forever, but something tells you it's probably the usual. The Wall can't attack you because you're inside the laboratory.
Stuff: Wand, black cat.
Damage dealt: 0
Damage taken: 0
HP: 100/100
Misc.: Wearing teal robes and hat.
redria:You leave the laboratory and start running towards the Wall with one sword in each hand. Once you reach the Wall, you attack it with both your swords, and finish it up by using the blizzard effect to prevent the Wall from attacking you. The Wall can't attack you because it's frozen.
Stuff: Rotten apple, photon blade large swords (x2).
Damage dealt: 2248 (1259, 989 from swords)
Damage taken: 0
HP: 62/100
Jawjee:You wake up from a long nap and walk out of your ice shelter. 11 pm GM time, quite a few, Lockheart did and he almost lost an arm while he was at it, and yes you do. You put on some sharp spiky resistant lightweight demi-god armour on your Husky Titans and attack the Wall. We're not sure if the armour has spikes and is resistant in general or if it is just resistant to spikes. We also don't know how lightweight "lightweight" can be, all things considered, and as for demi-gods, the GM is very skeptic, but you still deal a good amount of damage. The Wall throws a brick at you as a welcome back.
Peeps: Armoured Husky Titans (100 HP).
Stuff: Ice crystal sword.
Damage dealt: 1298
Damage taken: 2
HP: 98/100
TerminalRequiem:You see there's a huge battle and decide to join it and help the brave soldiers who are fighting a huge Wall. You get closer with your Galleon and fire the left side guns at the Wall, getting three really good shots. The Wall welcomes you in a similar way with one of its bricks, which hits you in the head for extra politeness.
Damage dealt: 2910 (1130 from Mercury Gun, 650 from Manticore, 1130 from Heavy Flak)
Damage taken: 9
HP: 91/100
BdrLineAzn:Even though there's no such thing as too much bacon, you decide it's time to leave the hospital and its awesome cafeteria to attack the Wall once more. You take out your super real cool awesome beautiful peashooter in one hand, and the bubble-atron-inator-thingy in the other, and shoot at the big red circle. The Wall throws a rock at you to remind you that you should probably take cover.
Ongoing action: Healing at the hospital.
Stuff: Super real cool awesome beautiful peashooter, Bubble-atron-inator-thingy.
Damage dealt: 3806 (1169 from Peashooter, 2637 from Bubble-atron-inator-thingy)
Damage taken: 6
HP: 64/100
Achievements: ... -The Sign Painter.
Coldcurse:You're still in the hospital (+ 14 HP), and Ariden is probably very bored by now. The Wall can't attack you because you're inside the hospital.
Ongoing action: Healing at the hospital.
Damage dealt: 0
Damage taken: 0
HP: 97/100
Misc.: With Ariden.
Keon:You continue working on your super-high-power-kinetic-raingun-orbital-bombardiment-laser-death-ray. The Wall can't attack you because you're inside the laboratory.
Ongoing action: Making the super-high-power-kinetic-raingun-orbital-bombardiment-laser-death-ray.
Stuff: KillStealer (deployed).
Damage dealt: 0
Damage taken: 0
HP: 42/100
Other Damage:7176 from Firing Range (2832 from catapult, 2172 from cannon, 2172 from wrecking ball).
1000 from Robot (500 to max HP)
18652 from Bomb Factory (4588 from bomb factory, 5488 from bombs in the catapult, 5488 from bombs in the cannon, 3088 from bombs in the mine-launcher).
3390 from Impact-mine Mine-launcher.
1166 from Tunnel Machine.
3087 from High Energy Kinetic Rail-cannons.
729 from Ivy.
1929 from Mold.
The laboratory:Speeds up the creation of new weapons and gadgets and other sci-fi goodies.
You can upgrade weapons here for extra damage.
Has a really sweet bathroom (+1 HP to anyone who uses it).
Status: Finished.
The fort numero uno:Gives +15 defense to anyone staying inside of it.
Holds up to 3 people.
Status: Finished.
The catapult:First siege unit of the game.
Effective attacking cities.
Can be used by many people in one turn (only one shot for each person).
Status: Finished.
The Llaw:+1 Culture output for every Wall.
-5% Accuracy for everyone directly attacking the Wall.
Allows research to commence on upgrading the Wall's arsenal.
Deals damage to the Wall for every construction turn.
Can spawn minions to attack people.
Status: Finished.
The other Wall:Defense bonus to anyone behind it.
Allows to use long range weapons without losing cover.
Holds up to 6 people.
Producing: +1 Culture.
Status: Finished.
High energy kinetic rail-cannons:
Can be used by many people in one turn.
Certified as a sentient being by several science authorities.
Has an AI core.
Attacks the Wall automatically every turn.
Status: Finished.
Bomb factory:Produces bombs that get thrown at the Wall automatically every turn.
Has expansions for other existing weapons.
Status: Finished.
The hospital:Helps recover more HP each turn to anyone inside it.
Has a really good cafeteria (+1 HP to anyone who uses it).
Status: Finished.
The wrecking ball:She came in like a wrecking ball.
She never hit so hard in love.
Can be used by many people in one turn.
Status: Finished.
The firing range:Shoots every long range weapon placed inside of it.
Holds up to 5 weapons.
Status: Finished.
Inside: The catapult, the wrecking ball, the high energy kinetic rail-cannons.
Impact-mine mine-launcher:Throws impact-mines at the Wall automatically.
Is a cake related thing.
Status: Finished.
Ice fortress:Heals Jawjee, Coldcurse and the Husky Titans when they're inside.
Deals damage to anyone else inside it.
Has a workbench to make weapons.
Status: Finished.
The shelter:Gives cover to everyone inside it.
Holds up to 5 people.
Is the closest building to the Wall.
Has a nice bar and buffet area (+ 2 HP to anyone who uses it).
Has a special sniper nest for BdrLine and his peashooter only.
Status: Finished.
The Wall:HP: 693304/993000
Status: Sleepy tbh...
Producing: +1 Culture
Perks: Incendiary Pebbles II
I can't even read properly right now so please forgive any spelling errors etc P: And yes I did give a tiny buff to old weapons and explosives bc they're the vets and they deserve it
And see Gryphos this is what happens when you try to play with the system >:3 Now on to turn 28 XD