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The Icarus Cannon

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Coldcurse:
I think the sweet spot should not be implemented. I rather like to see this weapon having a non effective minimal range and an ok maximum range.
To think of this guna as an medium weapon that has multiple purposes I would say that the damage it causes won't be that big. Firestacks already are annoying enough since there would only be around 2 people on your ship with fire exstinguishers/chemspray.
If your gonna add a full set of lenses to each cover a range of sweetspots then you are making this gun maybe a bit too difficult to use and less atractive.

Milevan Faent:

--- Quote from: Coldcurse on January 23, 2014, 03:16:00 am ---I think the sweet spot should not be implemented. I rather like to see this weapon having a non effective minimal range and an ok maximum range.
To think of this guna as an medium weapon that has multiple purposes I would say that the damage it causes won't be that big. Firestacks already are annoying enough since there would only be around 2 people on your ship with fire exstinguishers/chemspray.
If your gonna add a full set of lenses to each cover a range of sweetspots then you are making this gun maybe a bit too difficult to use and less atractive.

--- End quote ---

I suppose. I did say it was a radical idea. If this is a Medium Weapon though, the damage has to be worth using it. Right now all the fire weapons are less than impressive damage-wise, and it's actually not too uncommon for the fire stacks to be at best a distraction, and at worst a non-factor. At least that's my experience when my team knows how to actually counter them. As a Medium Weapon, it's gotta be worth that Medium slot at least.

Coldcurse:

--- Quote from: Milevan Faent on January 23, 2014, 03:22:30 am ---
--- Quote from: Coldcurse on January 23, 2014, 03:16:00 am ---I think the sweet spot should not be implemented. I rather like to see this weapon having a non effective minimal range and an ok maximum range.
To think of this guna as an medium weapon that has multiple purposes I would say that the damage it causes won't be that big. Firestacks already are annoying enough since there would only be around 2 people on your ship with fire exstinguishers/chemspray.
If your gonna add a full set of lenses to each cover a range of sweetspots then you are making this gun maybe a bit too difficult to use and less atractive.

--- End quote ---

I suppose. I did say it was a radical idea. If this is a Medium Weapon though, the damage has to be worth using it. Right now all the fire weapons are less than impressive damage-wise, and it's actually not too uncommon for the fire stacks to be at best a distraction, and at worst a non-factor. At least that's my experience when my team knows how to actually counter them. As a Medium Weapon, it's gotta be worth that Medium slot at least.

--- End quote ---
when you speak of medium, do you mean like a heavy weapon?
because I see this gun more like a light weapon hence the multifunctional purpose.

Milevan Faent:

--- Quote from: Coldcurse on January 23, 2014, 03:25:55 am ---
--- Quote from: Milevan Faent on January 23, 2014, 03:22:30 am ---
--- Quote from: Coldcurse on January 23, 2014, 03:16:00 am ---I think the sweet spot should not be implemented. I rather like to see this weapon having a non effective minimal range and an ok maximum range.
To think of this guna as an medium weapon that has multiple purposes I would say that the damage it causes won't be that big. Firestacks already are annoying enough since there would only be around 2 people on your ship with fire exstinguishers/chemspray.
If your gonna add a full set of lenses to each cover a range of sweetspots then you are making this gun maybe a bit too difficult to use and less atractive.

--- End quote ---

I suppose. I did say it was a radical idea. If this is a Medium Weapon though, the damage has to be worth using it. Right now all the fire weapons are less than impressive damage-wise, and it's actually not too uncommon for the fire stacks to be at best a distraction, and at worst a non-factor. At least that's my experience when my team knows how to actually counter them. As a Medium Weapon, it's gotta be worth that Medium slot at least.

--- End quote ---
when you speak of medium, do you mean like a heavy weapon?
because I see this gun more like a light weapon hence the multifunctional purpose.

--- End quote ---
The original pitch of the concept was as a Medium weapon, so I tend to think of it as such. We don't need another flamer, which is what this would be as a light weapon (or so close to it, there really would be little difference aside from range and minor details). This game currently doesn't HAVE any Heavy weapons. The text has a typo that calls all the medium weapons heavy, but they're still Medium weapons. A Muse member said a heavy weapon would be large enough to take up a significant portion of a ship, or something along those lines. I don't remember all the details from that discussion.

Coldcurse:

--- Quote from: Milevan Faent on January 23, 2014, 03:29:43 am ---
--- Quote from: Coldcurse on January 23, 2014, 03:25:55 am ---
--- Quote from: Milevan Faent on January 23, 2014, 03:22:30 am ---
--- Quote from: Coldcurse on January 23, 2014, 03:16:00 am ---I think the sweet spot should not be implemented. I rather like to see this weapon having a non effective minimal range and an ok maximum range.
To think of this guna as an medium weapon that has multiple purposes I would say that the damage it causes won't be that big. Firestacks already are annoying enough since there would only be around 2 people on your ship with fire exstinguishers/chemspray.
If your gonna add a full set of lenses to each cover a range of sweetspots then you are making this gun maybe a bit too difficult to use and less atractive.

--- End quote ---

I suppose. I did say it was a radical idea. If this is a Medium Weapon though, the damage has to be worth using it. Right now all the fire weapons are less than impressive damage-wise, and it's actually not too uncommon for the fire stacks to be at best a distraction, and at worst a non-factor. At least that's my experience when my team knows how to actually counter them. As a Medium Weapon, it's gotta be worth that Medium slot at least.

--- End quote ---
when you speak of medium, do you mean like a heavy weapon?
because I see this gun more like a light weapon hence the multifunctional purpose.

--- End quote ---
The original pitch of the concept was as a Medium weapon, so I tend to think of it as such. We don't need another flamer, which is what this would be as a light weapon (or so close to it, there really would be little difference aside from range and minor details). This game currently doesn't HAVE any Heavy weapons. The text has a typo that calls all the medium weapons heavy, but they're still Medium weapons. A Muse member said a heavy weapon would be large enough to take up a significant portion of a ship, or something along those lines. I don't remember all the details from that discussion.

--- End quote ---
To compare this to a flamethrower is just wrong since this is a beam weapon that hits on ffurther distance. the flamethrower is a short range weapon.
The beam itself is really narrow because the light needs to be concentrated, with this in mind i dont think you can make this a medium weapon, or the beam has to be generated by a set of shiny lights. as big as an artemis rocket. having a smaller version of this icarus gun makes more sense and is nothing near any weapon we currently have.

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