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The Icarus Cannon

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Coldcurse:
I just made this up out of nowhere, assuming the gun was supposed to be a sniper kind of gun. as for saying as light gun I would say that i only see 2 sorts of guns, guns that heavy guns and guns that you cant place on heavy gun spots. I was just mentioning that this gun shouldnt be used as a heavy weapon due to its lack of power compared to a hwacha, heavy flak or shotgun (I forgot it's name). This was just an suggestion. This idea is not based as a flamethrower its based on doing flame damage rather then physical impact damage, as an opposit of what a mercury field gun does. Instantly doing full damage over such a long range would be overpowered in my opinion so thats why I do suport the damage scale if it would be used as a sniper. But for medium range with ammo I would suggest that the ammo itself is one of the glasses.

I also have the idea of making the rangefinder play a great role for this gun and give it +5% damage since its based on the archimedes project where you have to aim for the target.

medium range medium weapon suggestion:
Having this particular gun as an mix-up of a artemis flamethrower flaregun I came up with the following.
By firing the gun you create a beam of light that does a good overal damage on medium range but less damage on short range. While using the gun you place alot of pressure onto one of the lens and make it crack overtime, this lens has to be replaced with a new lense and this would be called reloading. maybe muse could make different lenses for different ammo types to make it more fancy. one lens should be having a 7 รก 8 second lifetime, you don't have to use it all at once. The gun should be doing creating a narrow beam of light that can't go through clouds or damage ships inside clouds. Using this gun on clouds would partially reveal the content, this will not reveal the whole cloud. The damage done by this gun would be around 5 flamestacks each 1 or 2 seconds, maybe 2 flamestacks each 1.5 seconds from a little outside the medium range. damaging this gun would apply the little spark animations you find on a damaged artemis. For rotation I would say it would be similair to an artemis since you can't pick up sunlight when pointing upwards. Moving the turret while firing would not affect the damage since the damage would be fixed to a standard value. This gun should have a crosshair on the top where you can look through better when using the right mouse button. To notify that this is not a flamethrower, the icarus cannon would make a narrow beam of light for accurate flame damage dealing rather then a big firecloud that damges all with flames on short range. For lochnagar round I would like to see a lense with a heart scratched on being loaded in the gun, because who doesn't love lochnagar.

I hope you like this idea better Milevan.

-Muse- Cullen:

--- Quote from: Thomas on January 17, 2014, 08:53:58 am ---The basis for this kind of weapon is focusing light to a single point. Picture a magnifying glass and an ant. When the magnifying glass is too far or too close, it does nothing but mildly warm the ant. You have to be at -just- the right distance to cook it.

--- End quote ---

This... with the Rangefinder... Hmmm...

Coldcurse:

--- Quote from: -Muse- Cullen on January 21, 2014, 04:26:57 am ---
--- Quote from: Thomas on January 17, 2014, 08:53:58 am ---The basis for this kind of weapon is focusing light to a single point. Picture a magnifying glass and an ant. When the magnifying glass is too far or too close, it does nothing but mildly warm the ant. You have to be at -just- the right distance to cook it.

--- End quote ---

This... with the Rangefinder... Hmmm...

--- End quote ---
this will encourage players more to grab a rangefinder rather then just all spyglass

Coldcurse:
for this project it might be a nice experiment to see how particular tools could have a positive effect while using them. because most people do not use a rangefinder because everyone knows how to shoot a gun, why not give it a try and add a little damage bonus on the icarus gun while the enemy ship is being targeted by the range finder. this will make one crew member or pilot pick a rangefinder rather then a spyglass or other helmtool.

For the icarus gun I would say that this might be a nice thing to implement because it makes sense. Ofcourse there won't be a massive damage boost but at least it's some extra damage that you could use in a fight. unlike a buffhammer where you have to run around like a monkey and buff things that take ages and get destroyed the second you buff things, the use of the of the rangefinder can be stimulated by adding a little extra buff on particular guns as you use the rangefinder.

The "Icarus gun" should have a little ammo capacity boost normal damage boost when it is buffed. This would make sense because you buffed the gun and the lens inside of it.

Mattilald Anguisad:
As far as I remember from concept standpoint the Godlamp was a gun that focused sun's light, and was dependant on sunlight, witch would make useless in clouds and dark maps like paritan, anglean and fjords.

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