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Open question to Muse RE: December/November patches

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Sammy B. T.:
Zill just because he is saying this is a question to Muse, doesn't mean Muse is the audience of this thread.

RearAdmiralZill:

--- Quote from: Sammy B. T. on January 09, 2014, 09:47:20 am ---Zill just because he is saying this is a question to Muse, doesn't mean Muse is the audience of this thread.

--- End quote ---


--- Quote ---Glad people are enjoying the patches and have varied opinions on close range combat. But that's not the point here.
--- End quote ---

Not sure how you read that line, but it reads to me that he want's a Muse response, not the community's. Emailing them would surely get him a response faster.

Sammy B. T.:
He is a CA so clearly he knows to email Muse "questions" like this. Maybe my work as a campaign organizer has me jaded but this just seems like rabble rousing and not legitimate questioning.

Imagine:

--- Quote from: Sammy B. T. on January 09, 2014, 10:14:11 am ---He is a CA so clearly he knows to email Muse "questions" like this. Maybe my work as a campaign organizer has me jaded but this just seems like rabble rousing and not legitimate questioning.

--- End quote ---
For once, we actually agree on something. Smells very much like a "Come out Muse and tell everyone how everything you've done has been terrible and wrong... oh what's that, the community has said that most of it has worked out? WELL YOU'RE NOT THE NOW DEVS ARE YOU?!"

We've seen people in the game come and go for various reasons. After every sale and major video you'll have people leave the game because that's what most gamers do, they'll play something for a while and then move onto the next shiny thing. We've had veterans leave for various reasons, be it a patch or personal stuff or just because they want to, and while I'm sure we wish it wasn't so, it's also not like Muse is going to reverse everything they've done because a few left the game for it.

Dresdom:

--- Quote from: dragonmere on January 09, 2014, 08:52:50 am ---And to pretend that noone left the game is downright silly. Every time there is a major patch, some veterans leave. This has always been the case with Muse's extreme 'rebalancing' tactics; some people aren't going to like it, enough so to leave.

--- End quote ---

...Exactly as happens in any other game. When any kind of change happens, some people doesn't like it and leave. This happens in GoI, in LoL, in WoW, in Minecraft and actually every game subject to patches.

I'm afraid GoI is a niche game. When you talk someone about Battlefield saying "You are a soldier and go around capturing points and killing people" it usually seduces the average gamer, as it's a kind of experience we are used to watch on TV, films and the media, and it soaks the youth imagination (the main public of videogames). When you talk about GoI to a friend saying "You are a crewsman on a postapocalyptic steampunk world, flying a kinda zeppelin airship and shooting other airships down" he'll probably ask you "What's a steam - punk?". Flying an airship is not an usual daydream nor a recess game. However there's been nearly two years and the game still has a solid base of loyal players which slowly increases and, given that Muse is still working on it and developing new resources and patches, producing enought income to keep the company afloat and pay the developer's salary.

So yes, the game has huge rises (sales) and drops (people leave to the next shiny thing, as Imagine said), but taking into account the limited target market it has, I think it is working pretty well.

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