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"Expert" HUD-less mode

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Pickle:

--- Quote from: Jazzza on March 14, 2013, 03:00:17 am ---Hit markers would be removed. I'm no gunner, but I do know they aren't required to shoot and in a real life battle you don't have hit markers to aid you in understanding where to hit and if you've made any damage. Physical damage would be the only indication (such as when the hull is nearly destroyed the ship's 3D model changes slightly).
--- End quote ---

Splash damage from hits is not modelled very well in the game, so comparisons to real life are limited unless the graphical model is massively improved.  Removing the hit markers would very seriously prejudice players not running the graphics at maximum setting across the board.

Hull damage animations are very obvious for most ships, slightly less obvious for a few, but these don't tell you that you've hit, theyt feedback that your shots are now dealing damage directly to the hull.

Jazzza:

--- Quote from: Kyren on March 14, 2013, 04:18:07 am ---Now that's a very nice idea! Finally no waiting until something happens for the Engineers anymore, and it'd finally be of some use to tell your crew from which direction you're fired at, or expect enemy fire to be incoming any moment now.

--- End quote ---

I'm no stranger to sarcasm. You don't have to be an ass about it.


--- Quote from: Hubert PIckle on March 14, 2013, 04:33:00 am ---Splash damage from hits is not modelled very well in the game, so comparisons to real life are limited unless the graphical model is massively improved. Removing the hit markers would very seriously prejudice players not running the graphics at maximum setting across the board.

Hull damage animations are very obvious for most ships, slightly less obvious for a few, but these don't tell you that you've hit, theyt feedback that your shots are now dealing damage directly to the hull.

--- End quote ---

I'm half and half.

Kyren:

--- Quote from: Jazzza on March 14, 2013, 06:07:22 am ---
--- Quote from: Kyren on March 14, 2013, 04:18:07 am ---Now that's a very nice idea! Finally no waiting until something happens for the Engineers anymore, and it'd finally be of some use to tell your crew from which direction you're fired at, or expect enemy fire to be incoming any moment now.

--- End quote ---

I'm no stranger to sarcasm. You don't have to be an ass about it.

--- End quote ---

Hm? I'm afraid you misunderstand me here, I was entirely serious about that one! It has been a problem for some of my engineers that over large parts of the game nothing happens, and they start to idly hop around on my helm and obstruct my view, and similarly I like to call directions aboard my ship to where we're expecting damage from. It's just that the latter isn't of any use, because we just get the hit markers and are done.

I'm really sorry I expressed myself poorly, my post wasn't meant sarcastic in any way, I support your idea!

Jazzza:

--- Quote from: Kyren on March 14, 2013, 08:49:50 am ---
--- Quote from: Jazzza on March 14, 2013, 06:07:22 am ---
--- Quote from: Kyren on March 14, 2013, 04:18:07 am ---Now that's a very nice idea! Finally no waiting until something happens for the Engineers anymore, and it'd finally be of some use to tell your crew from which direction you're fired at, or expect enemy fire to be incoming any moment now.

--- End quote ---

I'm no stranger to sarcasm. You don't have to be an ass about it.

--- End quote ---

Hm? I'm afraid you misunderstand me here, I was entirely serious about that one! It has been a problem for some of my engineers that over large parts of the game nothing happens, and they start to idly hop around on my helm and obstruct my view, and similarly I like to call directions aboard my ship to where we're expecting damage from. It's just that the latter isn't of any use, because we just get the hit markers and are done.

I'm really sorry I expressed myself poorly, my post wasn't meant sarcastic in any way, I support your idea!

--- End quote ---

Oh. It sounded really sarcastic so glad that was cleared up.

Lord Dick Tim:
Always assume the glass is half full when reading something, tone doesnt translate well lol.

Anyways, love the idea myself.  I'd appreciate a "harder" experiece, as I tend to like games that are more like a meat grinder of happiness.

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