Author Topic: GoI Board Game  (Read 13171 times)

Offline Peppi

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GoI Board Game
« on: December 11, 2013, 08:12:18 pm »
Hey y'all
In class (I go to art school), we were asked to take an existing digital game and turn it into an analogue one.  I thought it would be awesome to try to do one based on GoI. 
Here is a terrible image of the game, and for only a two week project, it worked pretty well.
I just wanted to share with people who actually played this game
Cheers

Offline ramjamslam

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Re: GoI Board Game
« Reply #1 on: December 11, 2013, 08:22:31 pm »
Wow, it looks really interesting based just off that image and based on the managing of the different components of the ship and positioning of crew as opposed to the Board Game Thomas created which was more like a Risk strategy game.

Could you tell us more about the rules of this game?

Offline Peppi

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Re: GoI Board Game
« Reply #2 on: December 11, 2013, 08:37:52 pm »
I looked at game Thomas created and it's incredibly impressive in its sheer size.  My game is definitely smaller in scope.  But here are the rules.

Objective:  Destroy all enemy parts to sink their ship.

1.  Each captain gets one ship, one Engineer (the wrench), one deck of shots, and 14 health points.

Place each health points according to the number on the part.

Shuffle the deck and set aside.

2. After the captains decide who goes first, he or she goes through a turn.
   A turn consists of these actions.

3. Draw and reveal three cards from your deck.  These are the parts on the enemy ship you hit.  Each card is -1 point.  If you drew a MISS card, your gunner missed the shot.  If you drew a PERFECT SHOT, you choose which part got hit.  This card is still equals -1 points.

4. Place your Engineer on a damaged part to fix it.  The Engineer can only perform one move per turn.  One move equals one movement OR fixing one part.  The engineers fixes +1 point per part.  Engineers cannot move to a part that is not connected by a bridge.

5. Put all cards back in the deck and shuffle. This ends the captain’s turn and the opponent’s turn begins.

6. If a part has 0 health, it is completely destroyed and cannot be fixed.  However, the Engineer can still move onto the part.

7. If you destroy a part in your turn, the part cards revealed still goes back into the deck.
If the opponent has a destroyed part and you reveal that destroyed part card on your turn, it counts as a miss, and the card is then removed from the game.


It's pretty basic, but it play tested well.  If I had more time, I would add more layers of depth, but schoolwork kind of gets in the way of things.

Offline Cheesy Crackers

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Re: GoI Board Game
« Reply #3 on: December 11, 2013, 08:48:49 pm »
This looks really cool! I'm probably getting influenced by the fact I'm getting into that might & magic card game.

Offline Sgt. Spoon

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Re: GoI Board Game
« Reply #4 on: December 15, 2013, 03:38:39 pm »
Hey that's pretty damn cool!

Offline Skrimskraw

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Re: GoI Board Game
« Reply #5 on: December 15, 2013, 04:49:32 pm »
the more complicated a boardgame gets the longer time it will take to setup and play. I really enjoy playing boardgames even if they take around 3 hours. but when something take a whole day like civilization can do it feels like too much.

I'm very interested in what your results are peppi, you are taking a complicated game and trying to port it to the table :p

from what I read its pretty simple, but I also feel like it's missing the more tactical part you could get from a 4 man crew.  like FTL did.

also Im a bit confused as to what destroyed parts means for the captain. a destroyed ballon could potentially deal 1 damage per turn because of ground hits. - cus killing all parts sounds like it takes a long time and a lot of misses
don't know if you cna use this, but please update when you are done :)

Offline Coldcurse

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Re: GoI Board Game
« Reply #6 on: December 19, 2013, 03:46:25 am »
please tell me there is a "blame shinkurex" card in there.

Offline shadowsteel

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Re: GoI Board Game
« Reply #7 on: December 19, 2013, 10:51:46 am »
Wouldn't it be awesome if there was a 'Chance' like card pile called Blame Shink?

*rolls dice*      "..5,6,7"      *picks a Blame Shink card*

" Your engines are down because your engineer was taking a nap! Lose 1 turn!"

"..."

"SHIIIINNNNKKKKK!!!!!"
« Last Edit: December 19, 2013, 10:54:17 am by shadowsteel »

Offline DMaximus

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Re: GoI Board Game
« Reply #8 on: December 19, 2013, 01:19:24 pm »
Wouldn't it be awesome if there was a 'Chance' like card pile called Blame Shink?

*rolls dice*      "..5,6,7"      *picks a Blame Shink card*

" Your engines are down because your engineer was taking a nap! Lose 1 turn!"

"..."

"SHIIIINNNNKKKKK!!!!!"

"Shink is your engineer. Everything he fixes breaks. What were you thinking?"

Offline Shinkurex

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Re: GoI Board Game
« Reply #9 on: December 19, 2013, 02:30:31 pm »
all my hate.... every last bit of it

Offline DMaximus

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Re: GoI Board Game
« Reply #10 on: December 20, 2013, 10:01:34 am »
all my hate.... every last bit of it

<3 you Shink!

Offline Lord Dick Tim

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Re: GoI Board Game
« Reply #11 on: December 22, 2013, 11:18:24 am »
Rammed by Skywhales, lose a turn.