Main > Gameplay
Art meta is boring
Chango:
I dub the artemis as the noobtube. I tend to use them if I have a very low level crew. So if your Captain is flying a 3 artemis junker, it's because he thinks you are a bunch of noobs!
Sammy B. T.:
Move your ship around, shoot out there artemis, take advantage of their lack of killing power, be smart about rebuilds (sometimes leave a component almost rebuilt) use height advantage, pop their balloons.
^All this, you will see in that 8 page thread about the artemis.
Subarco:
People have posted counters in the other thread. Artemis don;t have a good vertical arc so you take advantage of that by rising above them. If the enemy is at the max sky ceiling, you lower your altitude so that they are also forced to go low in order to shoot you, and when you are close, quickly rise above them. Basically, anything, but charging in a straight line at a wall of Artemis rockets.
Byron Cavendish:
A squid with a carronade will lock this build down almost instantly, so easy.
snor-laxatives:
Exactly what has been mentioned. Look at the 8-pager, but just incase:
Move up: you dont even necessarily need to bring Hydrogen for this to be effective
Come at them low: let your balloon try and protect the rest of your ship from shatter
Pop their balloons: if you cant go higher then them, make them go lower. (also might I add that a good lumberjack can wreck art's line of fire. Or at least provide a decent counter.)
Coordinate with your team: I realize this wont be possible in every match
Prepare for it: If you love flying Brawly and your facing an all art Junker, be willing to have long range guns in your back pocket, because at some point you may need them.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version