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Ship Scrambling and Other Upcoming Features

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Sammy B. T.:
If you're crewing on a ship with a bad captain it doesn't really matter if your ally is good or bad, you won't have a good time.

Voluntary ship switching and perhaps mandatory tutorials would be a better solution than sharing the crap.

-Mad Maverick-:
so no one else thinks and ACTUAL match making system would help?

HamsterIV:
I think the community is too small and the matches last for too long for an actual match making system to work. Also match making systems suffer greatly from mid game quitters since they do not allow for mid game joins.

-Mad Maverick-:
I believe if we do a good job on match making on the front end we will have fewer mid game leavers on the back end. 
 
also number of players matters little to a well set up matchmaking process.   and I think it is very probable that the better we do on MM now the more players we will add moving forward.

RearAdmiralZill:

--- Quote from: HamsterIV on November 18, 2013, 01:07:19 pm ---I am hoping that coming in off a win streak will make the crew that got scrambled over to the bad team more tolerant. Especially since they know another scramble is coming to pull them out of this bad situation in the near future. Also the the crew coming off the win streak stands a better chance of evening up the game than a freshly joined crew. They had that win streak to sharpen their crew interactions.

--- End quote ---

That all depends on the x number they pick for scramble (remember, they haven't decided yet). Idk about pubbies, but it takes forever to get a game going these days, let alone waiting and praying for a scramble over just not bothering and making a new lobby to sit in.

It also messes with players leaving and joining. Nobody would want to be that captain that gets one good game before a scramble which tosses you over to Leroy for a serious of aweful.


--- Quote from: -Mad Maverick- on November 18, 2013, 02:30:47 pm ---I believe if we do a good job on match making on the front end we will have fewer mid game leavers on the back end. 
 
also number of players matters little to a well set up matchmaking process.   and I think it is very probable that the better we do on MM now the more players we will add moving forward.

--- End quote ---

Until I see ranks actually giving some indication of skill level, they need a way to figure that out first before even considering a matchmaking system.

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