Main > General Discussion
Ship Scrambling and Other Upcoming Features
Asteria Bisset:
If my understanding of scrambling is correct, is it that an entire team of four players gets swapped over to the other side once one stacked side gets on a win streak. I don't really know if Scrambling will help, as great as that sounds. From my experience, players will actually scramble themselves if they feel like they're pub stomping to give other teams a fighting chance if they're cool with the team. The community is generally cool and chill enough to do that on their own. If you want to implement an option to do that within the system, that's fantastic (I'm already stoked on the idea of Slot Swapping with people). I'm not entirely sure on the automatic aspect of it.
In general, even if I'm losing, I don't mind it as much if I actually LIKE THE ENEMY TEAM. They earned their wins and they're typically cool with me as long as they know I'm trying my best to trump them at their own game. That's the power the cooperative play aspect has had on the game. Most of us have come to some fluid understanding of each other through our cooperation with and against people. Does scrambling help? Maybe. Maybe not. Will it change how the players feel about going against a stacked team? Not entirely sure. It's entirely subjective to every person.
Imagine:
I'm not a fan. Anything that forces players to possibly not play with friends seems like a bad way to go, and I'm talking about full teams, not just individual ships.
I'm pretty sure most of us don't really like pubstomping, but I also feel like lately there's been perhaps too much response from Muse folks to supposed problems that are brought up on the forums once or twice.
N-Sunderland:
I've asked this so many times, and I'll ask it again, because I really think it would help lessen the disparity often seen in some matches much more than any kind of scrambling system.
Why are the tutorials not mandatory?
Asteria Bisset:
We'll have to see how it goes. I honestly think that just leaving it at Slot Swapping would be enough since players could easily just jump ships when they think the other team needs assistance. If you consult your original ship first then swap, typically they should be okay with it. But swapping out entire ships on an automatic basis seems like a huge game changer and would change the dynamic between the teams.
I honestly feel like some kind of Mentoring system would have been better to implement first. It would have the more experienced people help out these more inexperienced players actively. Then you could try out the Scrambling if the Scrambling solution is needed. But it's Muse's call.
Piemanlives:
--- Quote from: N-Sunderland on November 15, 2013, 07:02:24 pm ---
Why are the tutorials not mandatory?
--- End quote ---
Even though I'll wholeheartedly agree with this, I feel even with it, it's still not enough for the average player to use in a combat situation, sure it gives you a good framework from which to build off of with experience, but will they actually stick around long enough to gain that experience? Again that's another subject entirely, but on the case of team stacking however, I know a decent amount of players will say to relatively low leveled players that they are looking for a challenge, not a pubstomp, should they stay, they are either looking for a challenge or aren't listening in the first place. While I feel that the new system is interesting I think like others have said they might just relocate the team/friends and continue on, it might discourage it to a degree but it'll still happen in any case.
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