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Game Duration in the Competitive Scene

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The Djinn:

--- Quote from: N-Sunderland on November 03, 2013, 07:09:10 pm ---The way I see it, imposing a build-limiting rule would only serve to make matches more artificial, with teams being forced into certain playstyles. It's probably better to point out to Muse that there may be a balance issue with sniper builds here.

--- End quote ---

The issue might not even be the balance snipers though...we didn't see the game drag on due to snipers zoning out close-range ships. We saw the game drag out as two sniper compositions battled for supremacy, turning the game into a huge extend positioning festival.

Piemanlives:

--- Quote from: Caylin on November 03, 2013, 06:39:01 pm ---well, us and the rhinos killed the rumble today, so i suggest a rule change of no merc/artemis :P

--- End quote ---

I resent the use of the term Merc, MeXHowitzer 4ever.

As for build rules, I'm in agreement that limiting weapons is a no-no, how do we fix it? Urz has suggested time out rules which I believe to be the best idea.

Mr. Ace Rimmer:
How about zero spawn camping. If you are going to snipe be mobile, if you want that brawl ambush, set it up else where.

The reason I have an issue with sniping in competitive matches came to pass today. Turns out my chat message of completing a Kerbin > minmus > Mun > Kerbin > kerbol mission was more than accurate.

Urz:
Any additional rule would have to be very clearly defined in a way that it was not dependent on referee judgement.

Byron Cavendish:
I nearly peed myself laughing so hard at Brick in game 2. Seriously that nooooo! was worth it. I'm sorry if viewers were bored. But as Urz pointed out, these sniper games are actually a great example of high level teamwork, gunnery, and positioning awareness. It's not as flashy as a brawl charge, but nevertheless it is still an equal side of Icarus, and a highly skilled and highly trained one at that. If you start putting time constraints, spawn restraints, gun restraints, you are severely limiting the options and diversity of this game. I have no problem in the future saying as Brick did, the winner of one match is the winner, if it takes an hour plus, but I'd leave it at that. Otherwise you're disrespecting the amount of training we put into our style, and the pre game thought and strategy in our positioning.

Also, thank you for recognizing the horribleness of Michael Bay. He is my arch nemesis, a bane upon society and the film industry as a whole.

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