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Would like to get better at using the Phobos Mine Launcher

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Subarco:
Thanks guys for all the help! I'm a lot better at shooting mines now. I can pretty much hit every other shot if I'm in effective range. My main thing to practice is to position the ship into effective range as a pilot. It's easy to do so in practice, but doing it in the heat of combat is another story.

NoWuffo:
Now the true test at becoming a mine gunner is by setting up a defensive mine field, like the bully boys demonstrated against the wolvies. The Rhinos also had luck with it, but their mine placements weren't as tight as the BFS. Definitely study their play and learn from them.

BFS:
http://www.youtube.com/watch?v=bhuAWUmhTIA&list=SPXy5l_wXGi3hlm71mRb-qQnhVYvo-0vPH&index=1
(seriously, the first engagement will make you smile!)
SIR:
http://www.youtube.com/watch?v=FCBdBykturs

Sprayer:
Don't need no dense minefield when a single mine is enough to block them. (10:17-10:50; 13:07; 19:07-19:12)
All ammotypes but lesmok deploy on the same height when you are facing the gun 0° vertically, ammo that reduces projectile speed - incendiary (, greased, heatsink; never use those with minelauncher though) deploys the mine higher when you shoot downwards and lower when you shoot upwards. That difference is barely noticeable though, so the only ammo type for which you have to actually include the difference in height into your extrapolation should be lesmok.

Spud Nick:
You can use mines more aggressively and fly around your target. Launch mines in front of them or behind them so that they deploy right next to the enemy ship. That way the pilot has no time to react and will run into your mines.

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