Info > Feedback and Suggestions
Lobby Feature for Team Balance
Captain Smollett:
Handycapping just doesn't really make a lot of sense though since players will come and go and change the balance so a team that beat down one side in a game might be facing a completely different team in the next game and visa versa.
It also forces the need to create and incredibly elaborate algorithm to judge somehow how good a team is and how much nerfing they need which will be always completely flawed and unbalanced somehow and then not give much of a feeling of accomplishment to the previously losing team since they just won because of a handicap.
Just my 2 cents but I think a handicapping system would cause more problems than it would solve.
Richard LeMoon:
That is why I keep saying handicapping within the match. It is very unlikely to cause a badly losing team to win, but it WILL make them feel more like they have a chance or made a good showing, rather than ragequitting at the 10th pyra gat/mort/ramkill in a row.
You are simply wrong about people not feeling accomplished by winning through getting a hand up by mechanics. If that were true in the least, no one would use the obviously easiest, overpowered builds. No game would include the noobtubes, or the 100 fist punches. Winning by ANY means feels a hell of a lot better than getting stomped over and over by what amounts to the same crews.
Anyways, this has gone far off topic, and I apologize. I support an easy crew/team switching feature.
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