Main > Gameplay
Hwacha Tweek
N-Sunderland:
Let's all be nice, guys. Keep the discussion friendly.
Zenark:
Hwacha seems fine to me. A sweep with heavy across the Junker takes out that side's guns and sometimes the engine for me. I think people are upset that it's so hard to take out the guns of a Pyra. Hwacha with heavy clip seems underpowered, burst seems overpowered. To me, this just gives gunners more purpose.
Nidh:
For future reference, emotes can greatly influence the way a post may be read, such as xD or :P to imply a non-serious or joking attitude. Your comment was taken by myself to be derogatory and insulting to my own and my gunner's skill. I HATE when people assume that I just suck. I was incensed to the point of outright berating you and hating on you but I held my tongue. I do not wish to associate myself with anyone who would actively seek to offend anyone. Sorry for going off-topic, but I felt the need to defend myself.
Echoez:
--- Quote from: Zenark on October 03, 2013, 06:52:13 pm ---Hwacha seems fine to me. A sweep with heavy across the Junker takes out that side's guns and sometimes the engine for me. I think people are upset that it's so hard to take out the guns of a Pyra. Hwacha with heavy clip seems underpowered, burst seems overpowered. To me, this just gives gunners more purpose.
--- End quote ---
What I want is this 14 seconds reload time to be worth it if I hit the damn ship, it's not only the Pyra, it's the Galleon as well and many other ships, Heavy clip gives you accuracy but takes away everything that actually makes this gun good and that's mass disable. Well, you can't mass disable unless your shots have some spread to them or just make a bigger explosion, the Junker is an exception to the rule simply enough of how close the components are to each other on that ship so hitting one spot will net you many disables.
I've had volleys hit the broadside of the Galleon and take out only one gun, that's horrible when I have to wait an other 14 seconds to get an other volley off, so it's not only missing that you have to be afraid of, but also having pin point accuracy while spreading the shots yourself a bit in order to get the best out of it. Isn't that a bit on the extreme side of things? I mean seriously, Heavy clip on this gun makes me wanna pull my hair.
I gotta give it to you though, the Pyramidion's guns have to be the most annoying thing ever to disable with this gun.
Anyway, my point still stands, this gun is way too unreliable to use on a Goldfish, why should I take this over an LJ or a Carronade? Because at least I know that when the LJ/Carro hits, it will do its job, the Hwacha hits and still doesn't do its job many a time.
Captain Smollett:
--- Quote from: Echoez on October 03, 2013, 03:01:43 pm ---
--- Quote from: Captain Smollett on October 03, 2013, 02:42:29 pm ---The aoe is is fine if you ask me since anything within 7 meters of the shot will break which is an awful large distance if you think about it.
--- End quote ---
Are we playing the same game? Since when are the Galleon's 2 heavy guns further away than 7 meters that a barrage that hits one of them doesn't disable the other one as well? Cause that never happened. So it's either not 7 meters, or I'm crazy.
The AoE is much smaller than you think, especially when there is no spread and you can't realy lead your shots properly while firing due to the shake, twitchy mouse movement is also mostly unreliable when firing a volley of rockets and risks messing up the rest of it.
Long range volleys require too much concetration and precision for a multi-warhead weapon. Old Heavy clip spread was much better. 95% will still pretty much make all shots end up in the same spot with sub-atomic space difference between shots.
I still think it's an issue with the gun and not Heavy clip, it's underwhelming for the most part and the long reload time doesn't seem to pay of. Too much risk for not as much of a reward, considering enemy guns will be up long before you can fire again.
--- End quote ---
7 Meter (23 foot) AOE fact. Hitting a shot within 7 meters will damage a heavy gun, it takes 5 rockets to destroy a heavy weapon and a hwacha with heavy clip has 15 shots.
I understand that this is an emotional topic but at the end of the day this is an issue with the accuracy of the shooter not the aoe of the weapon. The galleon's weapons are indeed closer than 7 meters apart and it's likely the shooter shot to the side of a weapon rather than directly between them. The trigger need not be held down for long range shots and hitting out the guns of a galleon shouldn't be as simple as hitting the broadside of a barn. Aiming should be required.
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