Main > Gameplay

Chem Spray needs a buff

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Gryphos:

--- Quote from: Squash on September 27, 2013, 05:32:10 am ---I'm of the belief it should last much longer, but applying it is the same process as the buff hammer, being effectively a progress bar to complete the chem inoculation.

--- End quote ---

That's not a bad idea, I'd be open for that.

Wundsalz:
I like your idea, Squash.

Squidslinger Gilder:
It just needs to be returned to it's 1.1 state. 40% reduction to ignite and the ability to spam it. Since they changed it chem has been shifting constantly between OP and terrible. There was no reason to mess with it before, or even mess with fire. Took us this long to finally get back to fire being a good thing to have.

Echoez:

--- Quote from: Squash on September 27, 2013, 05:32:10 am ---I'm of the belief it should last much longer, but applying it is the same process as the buff hammer, being effectively a progress bar to complete the chem inoculation.

--- End quote ---

Lasting longer is something I'm pretty sure must happen for Chemspray, it needs it to be effective, but being applied like a buff meter would make fire stacks absolutely useless since you could Chem, pre-Chem and re-apply Chem right when a hull is brought back up, something you can't do now or you risk the 5 second repair cooldown, I do not agree on that since it would make Chem more of a reactionary tool, like the Extinguisher currently is, than a preventative one.

Saull:
What if you couldn't contribute to the progress of the "buff" while there are fire stacks on a component?  The chem spray would work more or less how it does now on a component that has stacks on it making it not great during a fight but when's there's a lull it can be useful as a set up tool for the next engagement

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