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Question for Pilots

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Gryphos:
What he said.

Orangey:
the armour hull health i got from the wiki, so that might need to get updated. Still in my oppinoin spire is way better then the mobula, the mobula is when youre above it a most generous landing platform for all kinds of weaponry. And like I stated, the pilot can also shoot a gun when the 1 or 2 engineers are repairing. I almost always buff my balloon so it can take a few hits before 1 of the engies need to drop to bottom deck. Also the verry wide hull of the Mobula makes it hard to fly in tight spaces. And on the repairing aspect i do dissagree, its a huge advantage that mulpitle crewmembers (including the pilot) can repair the hull or balloon, a well trained crew can decide on the spot who is going for the repairs of a specific component.

Ofcourse there are pro's and con's to both, depends on loadouts and if the captain can fly it. Overall the Spire is way ahead the Mobula for me.

N-Sunderland:

--- Quote from: Orangey on November 15, 2013, 02:53:14 pm ---the armour hull health i got from the wiki, so that might need to get updated.

--- End quote ---

I agree.


--- Quote from: Orangey on November 15, 2013, 02:53:14 pm ---when youre above it a most generous landing platform for all kinds of weaponry.

--- End quote ---

Sure, but when you're far away from it it's a really hard target to hit (hull-wise, not balloon wise). The Spire on the other hand is a massive target (that goes for both its hull and balloon) whether you're far away or close up. The issue of being easy to hit applies much, much more to the Spire.


--- Quote from: Orangey on November 15, 2013, 02:53:14 pm ---And like I stated, the pilot can also shoot a gun when the 1 or 2 engineers are repairing.

--- End quote ---

That is one of the Spire's advantages, yes.


--- Quote from: Orangey on November 15, 2013, 02:53:14 pm ---I almost always buff my balloon so it can take a few hits before 1 of the engies need to drop to bottom deck.

--- End quote ---

That helps in a comparison vs. a Spire with no balloon buff, but not in a comparison vs. the Mobula. Regardless of what tricks you use and what you do to your balloon, the Mob's balloon is easier to access and takes away less from your firepower.


--- Quote from: Orangey on November 15, 2013, 02:53:14 pm ---Also the verry wide hull of the Mobula makes it hard to fly in tight spaces.

--- End quote ---

Just as the Spire's very tall hull makes it a nightmare to navigate vertically (despite its high vertical acceleration), and more of a ramming target (larger space to be hit, whereas the Mob is fairly flat, which adds


--- Quote from: Orangey on November 15, 2013, 02:53:14 pm ---to its vertical dodging
ability).
And on the repairing aspect i do dissagree, its a huge advantage that mulpitle crewmembers (including the pilot) can repair the hull or balloon, a well trained crew can decide on the spot who is going for the repairs of a specific component.

--- End quote ---

If you're putting two people on the balloon, you're pulling two crew off their guns and positioning them relatively far away from said guns. I don't see it as being much help. Once again, firepower over repairs.


--- Quote from: Orangey on November 15, 2013, 02:53:14 pm ---Ofcourse there are pro's and con's to both, depends on loadouts and if the captain can fly it. Overall the Spire is way ahead the Mobula for me.

--- End quote ---

I think that there's a really big misconception with regards to these two ships. Being glass cannons does not mean that they fill the same role. They're too different for a truly fair comparison to he made.

Captain Smollett:
Mobula's aren't nearly as squishy as people like to indicate.

It's just that very few crews are coordinated enough to keep the hull buffed as well as timing the perfect mallet hit on the hull during a guns reload in the middle of the fight. 

It's a difficult ship that most people don't bother to take the time to learn, but the ability to have three guns shooting no matter what is a pretty noteworthy ability.  Just get in one mallet hit on the hull and drogue chute your broken balloon, either they die or you do, but with superior firepower, it's usually the former.

Subarco:
Just my two cents here. In regards to sniping wars between the two ships, I win far more as a Mobula against a Spire than vice versa. The advantage, I suspect, is something others have pointed, and that is the Spire is a more lovely target to shoot at than the Mobula, thanks to the Spire's large hull frame. Another advantage is superior vertical dodging for the Mobula, which is something the Spire cannot do, again thanks to its tall vertical shape.

The one advantage for the Spire is having a medium gun slot, but it takes a good gunner to use either the Lumberjack or the Flak at extreme ranges. If we're talking about Artemis disables, the Mobula can outdo the Spire in this respect. And medium guns take much longer to repair than light guns do.

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