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Ball Turret
Spud Nick:
I want to see a ship with one of these on the bottom.
Cheeseycom:
That picture is all kinds of awesome :D
Having a turret underneath a ship could potentially be useful, but if the turning ability is no better than a side-mounted gun (including how far it can tilt up and down), it doesn't add anything to the game - in fact, it could potentially make things worse if it ends up being more difficult to mount/dismount than a regular turret (which it might not, depends how it is implemented).
However, the limited turning ability of most guns is part of the game balancing - if you were able to plug any kind of gun into that thing and suddenly have an ultra-manoeuvrable version of it, it might create some balance issues.
You could possibly limit which guns are able to be used in that slot, but this still creates the possibility of a ship with no blind spot (although I know some of them do have rear turrets, so it might not be such a problem).
Perhaps a ship with only belly-mounted ball turrets? Much in the way that the Mobula is only able to attack from the front, this ship could only be able to attack targets that are below it.
It could potentially be quite interesting.. although once players are wise to its limitations, I foresee a lot of battles taking place at the maps ceiling cap.. so maybe not ::)
Gambrill:
Flechette would become mandatory for your allied ship :P
Captain Magellan:
At first EPIC idea, but would be a huge balance issue. Two of these with carronades could balloon lock from above and you would STAY balloon locked. I had a similar idea where a single medium gun (possible two, mounted on either the top or bottom) had a 360 degree turn radius. However, it could not have total free movement, because of the previously stated issue.
Rainer Zu Fall:
Maybe design a large weapon (as we currently only have medium) and make them have 360° arc. Only new designed ships could use them. Could be balanced - except for the positioning point.
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