Author Topic: Adventure Mode  (Read 7740 times)

Offline Connor Gilligan

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Adventure Mode
« on: September 04, 2013, 11:41:49 pm »
I know it's not a new thing, talking about Adventure Mode, but I like to toss some ideas around, and have anyone who's interest talk around with me, polish this idea into a viable mechanic for Adventure Mode.

Before I post my ideas I'd like someone else to start it off, someone who's been on the forums longer and have a good idea of what's already been suggested.

Offline evodoc

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Re: Adventure Mode
« Reply #1 on: September 05, 2013, 08:20:45 am »

Offline Keon

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Re: Adventure Mode
« Reply #2 on: September 05, 2013, 10:11:41 am »
Ehh, that last post was in march. I'd say continue on this thread. Maybe it's just me.

Offline evodoc

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Re: Adventure Mode
« Reply #3 on: September 05, 2013, 10:26:52 am »
Ehh, that last post was in march. I'd say continue on this thread. Maybe it's just me.

Yeah, but this would be an other thread about the same subject, and that thread is even stickied.

Offline Connor Gilligan

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Re: Adventure Mode
« Reply #4 on: September 05, 2013, 12:07:35 pm »
I was going to post there, but I don't have a reply/post new topic button on that thread.

Offline evodoc

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Re: Adventure Mode
« Reply #5 on: September 05, 2013, 12:23:31 pm »
I was going to post there, but I don't have a reply/post new topic button on that thread.

Yeah sorry, it seems to be locked. This is a kinda alive thread about Adventure Mode:
https://gunsoficarus.com/community/forum/index.php/topic,346.315.html

To the mods: can you sticky that thread instead of the locked one please?