Main > Gameplay
Ships with the power to kill
Captain Magellan:
I have skipped the whole conversation merely to say that it does not matter what the ship is, merely the load out and the way the captain and crew use them. Squid can kill very easily, in fact, I find a well piloted Squid (Galleon right there with it) to be the most fearsome thing out there. Every ship can kill, every ship can support.
AND WHAT THE FRICK IS THIS THING ABOUT GALLEON BEING SUPPORT? Two Medium weapons and a Light weapon on one side and you say SUPPORT?
Rainer Zu Fall:
I had good killing results with Galleon, Spire, Squid, Pyramidion, Mobula and Junker so far. Depends on map, gun loadout and teammate thought.
Echoez:
--- Quote from: Captain Magellan on August 30, 2013, 03:25:59 pm ---I have skipped the whole conversation merely to say that it does not matter what the ship is, merely the load out and the way the captain and crew use them. Squid can kill very easily, in fact, I find a well piloted Squid (Galleon right there with it) to be the most fearsome thing out there. Every ship can kill, every ship can support.
AND WHAT THE FRICK IS THIS THING ABOUT GALLEON BEING SUPPORT? Two Medium weapons and a Light weapon on one side and you say SUPPORT?
--- End quote ---
Let's see..
Crappy manuverability, relatively slow, moving a lot causes your gunners to miss a shitton of shots, has a huge vertical and horizontal profile and is easily shut down by disablers unless you have an ally to take them off of you.
Yeah I think that is classified as support despite the firepower, by itself, the Galleon is easy prey.
and yet again, people are missing the point, it's not about ships, it's about piercing+explosive being the only reliable loadout choice with disables only coming in when you have 'enough' gun slots to afford them which completely screws over a lot of ships and loadout variety.
Rainer Zu Fall:
--- Quote from: Echoez on August 30, 2013, 03:42:00 pm ---and yet again, people are missing the point, it's not about ships, it's about piercing+explosive being the only reliable loadout choice with disables only coming in when you have 'enough' gun slots to afford them which completely screws over a lot of ships and loadout variety.
--- End quote ---
No, piercing+explosive isn't the only real thing to kill. I run carronades instead of piercing+explosive and use them with the same killing power. You just gotta know when to use what. Lumberjacks can be deadly too, much more reach than a piercing+explosive combo.
treseritops:
--- Quote from: Captain Magellan on August 30, 2013, 03:25:59 pm ---I have skipped the whole conversation merely to say that it does not matter what the ship is, merely the load out and the way the captain and crew use them. Squid can kill very easily, in fact, I find a well piloted Squid (Galleon right there with it) to be the most fearsome thing out there. Every ship can kill, every ship can support.
AND WHAT THE FRICK IS THIS THING ABOUT GALLEON BEING SUPPORT? Two Medium weapons and a Light weapon on one side and you say SUPPORT?
--- End quote ---
I think the difference is "on paper" vs. "in a normal match" here. On paper a galleon, squid, or goldfish can mount a gatling gun and then use a flak, hwacha, or mortar to finish the job. In reality this tends to be much more difficult and less efficient than using the ship for support (don't worry about making the kill, just disable, or let some other ship take the armor down and you finish them), and less efficient than killing with what I consider a standard "kill ship".
I don't have hard numbers but it seems like in the dps war the time it takes for a squid or goldfish to turn to their explosive gun would negate any previous advantage, especially if you have good engineers on the enemy ship. And in my experience the galleon has the ability to kill on paper but is so often out maneuvered that it isn't reliable as a killing ship. All you need to do it be higher than the galleon and it's lost all arc.
I mean technically I can eat a steak with a spoon but why would I when there are knives and forks?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version