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Firing mechanism and damage explanation

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Echoez:

--- Quote from: RearAdmiralZill on September 10, 2013, 09:13:44 am ---Pretty sure its in the 30-40 range, actually. I think Frago mentioned it to me before, but if that's wrong, blame Shink.

--- End quote ---

Well, according to Incediary ignition chances, you would mostly be correct, now that I remember it properly, incediary gives you an 20% ingition chance per hit, the average I got from the Heavy carronade were 8-12 fire stacks at once, so it probably fires 50 pellets.

Now imagine that gun spawning 50 actual, lightining fast projectiles. xD

Sprayer:
The gat only spawns one projectile at a time though. Can't believe having 5 projectiles more per second on the screen would hurt fps more than the mortar projectiles which have smoke trailing them.

N-Sunderland:
http://gunsoficarus.com/gameplay/weapons/

The weapons spreadsheet is in dire need of an update. Seems like there are more old stats than current ones on it at this point.

Alistair MacBain:
Probably because most guns got changed in the last patch and the new numbers arent included yet.

Sprayer:
(there were more old stats than new ones before this patch too)

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