Off-Topic > The Pit
"Guns of Icarus" fans, holding game back.
Jazzza:
I'm the kind of player that changes to the losing team to balance the game. I do it in most games, but I tend not to do it in this one. If we're on a winning streak, I want to continue that streak with my crew because it's my crew - we've discovered how well we work together and our pros and cons. We are having fun playing together.
I know it's not fun to be on the losing team or to join a match that has one team full and the other empty, but it's a result of the promotion of the crew ideology and the game in general. Perhaps instead of complaining about it, you try and get some friends onboard and attempt to defeat your opponents using strategy or by adjusting your style.
Morbie:
Hey Aythreuk, as a Moderator of the community, I can understand where your concerns are coming from and most players do strive to address your concerns and keep the game balanced as best as they can, but it will not be possible to adjust players decisions all of the time. Often players do enjoy staying with a crew and even team that they have found works well together. As this is the case, we will understand if you choose not to continue playing the game. We hope, however, that together we can push through this obstacle, and see you enjoying the game in the near future.
~Morbie
Charon:
I remember coming in as a level one, doing fairly well in the majority of matches, bringing in a couple of friends and working my way up with those friends against "stacked" teams. If you keep playing, you'll find some lower level pilot that knows how to maneuver, when not to maneuver, and when to stabilize completely. You'll find a couple of engineers that listened to a veteran player or worked out the details themselves, and they'll keep you alive through some pretty interesting situations. You'll find at least one gunner that can hit well, sometimes even at a distance. Take those people and add them to your friends list.
Now, whenever they're online, you should hop into their matches. At least you know they're good at what they do. You might get one or two at a time, or even get the whole ship back together. That's when you'll really start defying those worthless little numbers next to those neat little icons that indicate your role.
I've been on ship with a level one pilot as he fought against a level nine. Over and over again, his abilities put us in a better position to lay fires. He communicated well, listened well, and even knew when to ignore my demands for better azimuth over better position. He did his time in the sandbox. I can't say the same for many of these newbies.
tl;dr
If the players that are leaving are doing so because they're fighting against veteran players, I'm not sure I care and I doubt many other people do, either.
Pickle:
--- Quote from: Aythreuk on March 05, 2013, 10:53:18 pm ---I played on a European server once. I was the captain and my crew all spoke some European language. Thanks but no thanks. You could say practically anything is "playable", it doesn't really say much.
--- End quote ---
English?
HamsterIV:
I maintain that the low retention rates come from the fact this game is not for everyone. It sounds cool on the surface, steam punk airships, massive guns, and arena multiplayer. However when you drill down to it this game is about teamwork, following orders, personnel management, time management, and ballistic computation. For people who come from a world of FPS death match where winning comes down to putting a dot on another players head faster than he does it to you, this game is like a foreign language. I bought the 4 pack for myself and three friends. Only two of us still play.
The team stacking issue comes from how frustrating it is to fly with a team of all new players. When given the choice between being on a team with a competent captains and crew ,verses a crew of new players who will most likely make so many errors I will go blue in the face trying to correct them, I will take the vets any day. I play this game to have fun after all.
If an entire crew rage quits I sometimes switch teams with the rest of my crew to bring balance, but I am loathed to abandon a good crew. By good crew I mean people who follow orders and understand how I fly. They don't have to be high level or very experienced, we just have to work well together.
If muse wants to address this problem I suggest ship shuffling if one side gets too badly stomped. Keep the crew together but break up the team of vets. That way the members of the loosing team hopefully get paired with people who can teach them.
@ Charon
If new players follow your advice they will end up as high level vets in no time. That is how I went from not knowing the difference between the pipe wrench and spanner to what I am today, and I am sure most of the old hands have similar stories. Salute!
Well maybe not Spaceman, he probably knew how to fly an airship before he could walk.
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