Author Topic: Field Gun v1.3.1 Discussion  (Read 16712 times)

Offline Spud Nick

  • Member
  • Salutes: 130
    • [✦✦45]
    • 40 
    • 45
    • 45 
    • View Profile
Re: Field Gun v1.3.1 Discussion
« Reply #15 on: August 16, 2013, 01:41:58 am »
I wonder if it would benefit the game to change the damage types that the field gun does. Do we really need a long range gun to disable components and take down armor? Would it be better to have one gun disable while another gun strips armor?

Offline RearAdmiralZill

  • CA Mod
  • Salutes: 144
    • [MM]
    • 31 
    • 44
    • 45 
    • View Profile
Re: Field Gun v1.3.1 Discussion
« Reply #16 on: August 16, 2013, 09:57:29 am »
Id hate to see it get changed that drastically. That being said, Awkm can't touch it much beyond what he has already done because it's the only other armor stripping gun in the game. Once more roll out, he will have some more breathing room.

Offline Charon

  • Member
  • Salutes: 95
    • [RAFT]
    • 37 
    • 39
    • View Profile
Re: Field Gun v1.3.1 Discussion
« Reply #17 on: August 17, 2013, 05:17:17 pm »
"What this shows that is it's possible for relatively new players to get on a dbl Field Gun Pyramidion and completely suck the fun out for the opposing team. " I'd be totally willing to jump into Devapp with the old rules and test this. FOR SCIENCE!