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Typhon, Heavy Flak Discussion.

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Zenark:
Increase the base range of the flak then, but last night, my merc/flak Spire was working fine.

RearAdmiralZill:
If you make it too easy to shoot at range, then you will just get merc/heavy flak builds again to insta-kill stuff. Maybe the arming time just hits it too hard currently.

JaegerDelta:
lol it feels like the heavy flak is still paying for its ownage in the early days.

Rainer Zu Fall:
Try using a Galleon on dunes. Ships pop up from nowhere and you can't do anything about it with far range guns. So, sticking with close range guns? Why not use a Pyra/Junker/Mobula instead? They're faster, have a much higher turning speed and about the same killing power.
Those guns don't fulfill their senses. You don't need to shoot from one edge of the map to another, it hasn't been possible previously. But at least shoot them at a range of more than 500m would be nice.
Far range achievements for the classes are now useless too.

N-Sunderland:

--- Quote from: JaegerDelta on August 13, 2013, 12:31:41 pm ---lol it feels like the heavy flak is still paying for its ownage in the early days.

--- End quote ---

And that's the thing... I want the gun to get some kind of help, but I know what kind of monster it could easily become, considering what it used to be.

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