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Lesmok 1.3.1

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Calico Jack:

--- Quote from: N-Sunderland on August 14, 2013, 08:07:37 pm ---
--- Quote from: Calico Jack on August 14, 2013, 05:03:17 pm ---Personally I feel the reason for the rise of the mortar is boredom - whoever gets stationed on the flak is in for long periods of waiting followed by emptying 1 clip then reloading and waiting some more while the gat gunner gnaws away at the next target.

--- End quote ---

What? No. Absolutely not. The mortar replaced the flak as the go-to finishing gun because of the changes to heavy clip in 1.3, which left the flak unable to finish the Pyramidion or Galleon quickly enough.

--- End quote ---

Perhaps for you, my reason for switching was through crew feedback.

Rainer Zu Fall:

--- Quote from: RearAdmiralZill on August 14, 2013, 04:46:00 pm ---I still think it has to do with the lack of any spread on the mortar.

--- End quote ---

That's what I suggested too as first thought, but since it doesn't seem to be able to be applied...well, I guess we need to look at it from another point of view.
--- Quote from: awkm on August 14, 2013, 06:38:50 pm ---
--- Quote from: James T. Kirk on August 14, 2013, 05:59:50 pm ---I just want to bring up that, due to the design and reload animation, the Heavy Flak would look kind of silly fireing three shots as default.

--- End quote ---

This is actually a very good point.  Can't go on and piss off the art team!  They'll hang me!

--- End quote ---

Yup, you're both right about that. Hm.
But seems to have been solved in the new test version.

RearAdmiralZill:

--- Quote ---Quote from: RearAdmiralZill on August 14, 2013, 04:46:00 pm

I still think it has to do with the lack of any spread on the mortar.




That's what I suggested too as first thought, but since it doesn't seem to be able to be applied...well, I guess we need to look at it from another point of view.
--- End quote ---

Really? I thought any gun could have it added or removed, as mortar had it before and was then buffed by it being removed. I'm not talking ship movement but rather just the shot not always going exactly where you aim, much like light flak does with no heavy clip.

Rainer Zu Fall:
Yeah, decreasing the mortar's accuracy (so to say) somehow would maybe help solve the problem of it being mainly used with only lesmok right now.

awkm:
I can add some jitter back into Mortar.

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