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Lesmok 1.3.1

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Imagine:

--- Quote from: Shinkurex on August 14, 2013, 11:41:14 am ---I think that the reason why light flak got the short end of the stick, was due to the fact that with lesmok, it makes the Mortar a "Light flak" in a sense... with more ammo.... should be an easy balance though

--- End quote ---
I'm not entirely sure that's the fault of Lesmok though, I mean in the past month or so almost everyone has switched to using mortars over light flak anyways.

Sammy B. T.:
People were gradually seeing the mortar as the better brawler choice at the end of Cogs season 1. I was content with my flaks though as I was using a more precise timing system for my flaks. Then they specialized heavy (I refuse to call it a nerf). Light flak was all but killed by this as it generally needs heavy but only three shots is not viable except in certain long range situations (Polaris Company vs Raft cog match comes to mind). Along with the rest of the world, I switched to light mortar. However, now with the new lesmok, mortars can now shoot with almost the same accuracy as the light flak. Its not the nail in the coffin but instead the spit put over the grave.


Also awkm, as much as we hate your changes, we the community love you very much. Keep up the good fight. Let these otters holding hands keep your spirits up. They do this so they don't float away when they sleep.

Echoez:
50% ammo reduction would be a bit harsh for the Mortar, I can see it working with 40% though.

50% reduction leaves you with 8 shots, 40% reduction leaves you with 10 shots.

Sammy B. T.:
The mortar though is shooting with pinpoint accuracy, does it need ten shots? I think putting it to 50% would just allow for a larger variety of ammos to be used but I can still see people using lesmok. Regardless I think the best rebalance is to further decrease clip size and like your number as well

Echoez:
Mmm. You might be right, I might have to look at the total damage caused by these shots. 50% might actually be better.

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