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MAPS Balance Discussion v1.3.1
Rainer Zu Fall:
CP maps are a whole different level in terms of strategies, you need a completely different approach to them - as you needed to both of those map types.
Currently with the new patch, I see the main focus on brawling. Duel at Dawn for example is THE brawling map besides Canyon Ambush. On Paritian you still have those many covers and corners to hide and sneak up. There still isn't this different situation I'm talking about - open terrain.
Imagine a war between two nations. Now imagine them not using tanks or snipers or planes, just "normal" soldiers. They wouldn't act the same way in a jungle as they would on a field, would they?
(Imagine all the people...)
Letus:
Red spawn in Canyon still is open enough to sit as far back as possible with enough vision to snipe.
At least in my opinion.
Haven't seen Blue spawn yet.
Pickle:
I really don't like the new clouds on Dunes. It's like flying through fog, no clear view to get you bearing on where you are and at spawning in you team mate can be invisible despite being only half a map square away. The sense of space has gone from the map.
naufrago:
I think the primary issue is that the clouds are so frickin' huge. I'm fine either way, but it might not hurt to make the clouds smaller.
Imagine:
So far I've liked all the new clouds actually, but it's pretty hilarious to see some clouds moving in canyons spawns while others are totally stationary.... like, some clouds passing through other clouds :D
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