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How does damage affect components?

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DerZivilist:
This is something I've looked for all over the place in FAQs, tutorials, ingame manuals and forums...

Components take damage. Okay. If the component is destroyed, it stops doing its job. Okay. But what about partially damaged components? How do minor or increasingly more serious states of being damaged affect engines? Guns? The balloon? The hull armor? The hull structure? If I am an engineer, is it important to hang around for one more cycle to top up a component before rushing off to the next, or does it make no difference?

shadowsteel:
While I don't know exact numbers, damage to components works in the following way.

Balloon -  Rises and falls slower
Engines - less overall output
Guns - Slower reload, movement, and firing rate. I don't think it lowers damage per shot but I'm not sure.

EDIT: There are also different levels of damage. So the more damaged a component is, the more the overall effect is increased.

N-Sunderland:
Engines: the engine's power decreases as it takes damage. So an engine at 50% health would operate at 50% effectiveness, for example.

Guns: as they take damage, their rate of fire, turning speed, and reload time all become slower.

Balloons: the more damage the balloon takes, the slower the ship can rise and fall.

Armour: technically there's no difference between a ship at 1% armour and 100% armour; the one with 1% is just closer to having its hull exposed.

Hull: the ship doesn't behave differently when it takes hull damage (except when it dies, obviously), but some visual aspects change (bits get torn and bent, no effect on how the ship runs).


Waiting around next to a component on cooldown won't make it go faster or anything like that. Once you put it on cooldown, you should definitely run to nearby components that need repairs. There are some notable exceptions. The biggest one is the armour. If you repair the hull armour with a mallet stroke and you think that it'll still break before the cooldown is over, you probably want to stay there so you can get on the rebuild as soon as possible. It's all about judging the situation you're in.

DerZivilist:
Ah, I see! Good to know.

Regarding engine output, does that only affect acceleration/turning rate, or also top speed? Thinking about it, it sounds a little funny to use something like moonshine to increase engine output when the mere act of using it damages the engines, thereby lowering their output...

N-Sunderland:
Yes, it affects top speed. Tools like moonshine require careful use. If you spam it, it'll do more harm than good. You need to use it in bursts.

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