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My issues with this game.

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QKO:

--- Quote from: WhiteWeasel on August 14, 2013, 10:08:49 am ---A captain is a captain, he can run his ship how he wants. Some are nice and communicative, others are not. While some take the "hard arse" route and see yelling cursing a an appropriate reprimand, go right ahead.

But just remember, if everything blows right up in your face don't expect people to sympathise with you or see it as
(entirely) the crews fault. This captain learned that the hard way.

I'm personally encourage the nice route and try my best to educate new players if they are willing to learn. And if I do get a bad crew and the nice route doesn't work, people won't see their actions being justified by a mean captain.

--- End quote ---
Which captain? The only captain that was communicating was friendly and humble. The other is a gunner and was being a dick. You seem to misinterpret where rage kicks in, for me at least. When I ask people to do stuff and they are giving me a bad attitude, they get a vocal correction, which is a relatively normal one. Only when the player proceeds to not care and not listen to what I say I start becoming angry and it's only in his direction; other crewmembers are relatively safe.

Let me reiterate: I don't care if people are new, bad, good, etc. My number 1 priority is that they LISTEN, if they do as they are told I don't have to look at my own ship and that means I can focus on doing MY job. When I do MY job, my fellow captain(s) can do their jobs and we can win. Even if we lose, it is not as big of a deal than when you lose because someone is screwing around.

WhiteWeasel:

--- Quote from: QKO on August 14, 2013, 11:50:03 am ---
--- Quote from: WhiteWeasel on August 14, 2013, 10:08:49 am ---A captain is a captain, he can run his ship how he wants. Some are nice and communicative, others are not. While some take the "hard arse" route and see yelling cursing a an appropriate reprimand, go right ahead.

But just remember, if everything blows right up in your face don't expect people to sympathise with you or see it as
(entirely) the crews fault. This captain learned that the hard way.

I'm personally encourage the nice route and try my best to educate new players if they are willing to learn. And if I do get a bad crew and the nice route doesn't work, people won't see their actions being justified by a mean captain.

--- End quote ---
Which captain? The only captain that was communicating was friendly and humble. The other is a gunner and was being a dick. You seem to misinterpret where rage kicks in, for me at least. When I ask people to do stuff and they are giving me a bad attitude, they get a vocal correction, which is a relatively normal one. Only when the player proceeds to not care and not listen to what I say I start becoming angry and it's only in his direction; other crewmembers are relatively safe.

Let me reiterate: I don't care if people are new, bad, good, etc. My number 1 priority is that they LISTEN, if they do as they are told I don't have to look at my own ship and that means I can focus on doing MY job. When I do MY job, my fellow captain(s) can do their jobs and we can win. Even if we lose, it is not as big of a deal than when you lose because someone is screwing around.

--- End quote ---

EDIT: DERP I thought the gunner was the captain. I apologize for miscommunication I hope you forgive me. Either way a captain (or any player) should not act like that V

--- Quote ---"OKAY PBG, WHAT THE F**K ARE YOU DOING, WHAT THE F**K ARE YOU DOING? WHAT THE HELL, WHY MAN, YOU CHOOSE THIS-THE F**ING GUNNER. WE NEED TWO FFFFFF***ING ENGINEER, TWO ENGINEER ON THE GOLDFISH! We gonna sink like a B***H!"
--- End quote ---

I see what you mean, I just hate having to yell, if it really is a bad sport it just gives them in their mind a reason to continue disobeying orders or even attack me back. I just don't want to wind up getting too angry and get hoist by my own petard. If worse comes to worse I find a new lobby after the game is finished since I don't want to rage quit.

Old Nemrod:
Maybe we could have a leveling system that rewards classes. Engies must be level 3 before unlocking gunner, and then gunners must reach level 2 before gaining pilot. This would ensure that by the time someone was pilot, they would understand how to work together.

Mepic Von Shreck:

--- Quote from: Old Nemrod on August 15, 2013, 11:34:31 am ---Maybe we could have a leveling system that rewards classes. Engies must be level 3 before unlocking gunner, and then gunners must reach level 2 before gaining pilot. This would ensure that by the time someone was pilot, they would understand how to work together.

--- End quote ---

This is a nice idea but I don't think this would ever work.  Obviously I'm a beginner to the game, but in the hours I've done so far I've worked out I am a terrible pilot but I can gun and engineer well. If there were restrictions, I wouldn't be able to work that out as easily and thus hone the skills I need. It would just add unnecessary frustration when looking for crews - literally everyone in the beginner games would be engineers.

Pixley:

--- Quote from: Old Nemrod on August 15, 2013, 11:34:31 am ---Maybe we could have a leveling system that rewards classes. Engies must be level 3 before unlocking gunner, and then gunners must reach level 2 before gaining pilot. This would ensure that by the time someone was pilot, they would understand how to work together.

--- End quote ---
This would severely restrict people who, for example, bought a 4-pack with the intention of crewing a ship with the friends to whom they had gifted the game.  A crew of all Engis would be severely gimped.

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