The Flotsam Dynasty CampaignTheme: Definition of FLOTSAM
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: floating wreckage of a ship or its cargo; broadly : floating debris
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a : a floating population (as of emigrants or castaways)<human flotsam>The world of Icarus is punctuated by unending conflict. aboard airborne warships, battles are waged in the sky by the last of humanity, to prosecute wars for the ground. ‘Take and hold’ strategy still exists, and the ground is as valuable as airspace.
When Adventure Mode hits we’ll have epic conflicts between the world’s true factions, but until then, the ceaseless battles of clan warfare are more than enough to wet our appetites for destruction. Forget the Arashia, forget the Yeshans, this conflict is all about the Gentlemen, the Crows, the Zills, and even the Cakes.
Structure:Definition of CAMPAIGN
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: a connected series of military operations forming a distinct phase of a warThis event will take place over a six day period, starting on Monday, August 19th, and ending Saturday August 24th. There will be games every single day. Each day is assigned to a map, which represents a territory in the World of Icarus.Mondays, Wednesdays and Fridays are played at 9pm EDT, Tuesday and Thursdays are played at 6pm, and Saturday the match will begin at 4pm EDT. The weekday times were chosen to give the best access for the most players possible, while the Saturday time was picked because that’s the competitive standard used for Cogs. The order of matches is as follows:
Duel at Dawn – Monday 9PM
Paritan Rumble – Tuesday 6PM
The Labyrinth – Wednesday 9PM
Canyon Ambush – Thursday 6PM
Battle on the Dunes – Friday 9PM
Northern Fjords – Saturday 4PMTeams are not required, or even expected to participate every day. Teams will sign up in the Registration thread, no later than Saturday the 17th 11:59PM EDT. When signing up, teams will list which days they want to participate in. Brackets will be made of appropriate size depending on how many teams sign up for each day. If only two teams sign up, it will be resolved as a best 2 out of 3 match. If three teams sign up, it will be a single elimination round-robin. If four or more teams sign up it will be a single elimination bracket.
There are no weapon restrictions. Each player can only play for one team each day. As long as this rule is not broken there are no substitution restrictions. The maps do not have a time limit, but if a match gets bogged down in a protracted battle, casters will move on to the next match. You do not need to pre-register ship builds. Color preferences disputes will be resolved by rock paper scissor via PM with the ref. 8 players are required for a team to play a match. Going idle so the AI will take over is not allowed and will result is disqualification.
Please bare in mind, that while the crew composition rules (as it relates to substitutes) in this tournament are very relaxed, if you want the tournament’s matches to count towards your New Competitive Scene points, your team composition will have to be up to their rules standards.
Reward:Definition of DYNASTY
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: a succession of rulers of the same line of descent
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: a powerful group or family that maintains its position for a considerable time
At the completion of each day’s bracket, the winner will receive a title for the map they have claimed. That title identifies the team as the absolute champions of that map, the clear and undisputed rulers of that territory. They will also be given a graphic which they can post on their clan’s thread. There will be an additional thread which exists only to track which team has what titles. There are six titles, one for each 2v2 map.
Titles don’t end here. These titles are kept after this event ends. Teams will hold their title until it is taken from them. That’s right, it’s not enough to take a title, and you also have to defend it! A title is taken when the title holder loses an official scrimmage, Cogs or (participating) tournament match on the map they hold the title for. This is a long term competitive game system with implications for how clans compete, and the details of which are better covered in its accompanying thread.
In addition to the titles themselves, the team that wins the most titles during this special event will win 8 rare Guns of Icarus Online Steam backgrounds, and an in-game badge Muse is making just for this event. The only way to get this badge is by being The Campaign Champions.
While not a reward, it’s also worth saying, at the end of the Campaign, a short story recapping the highs and lows of the event will be written and illustrated in the style of a children’s novel. In this case, history is written for the victors.