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Moonshine vs Kerosene

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MerkQT:
Hi all,

This is my first post since I've started playing this awesome game.

My friends and I have recently just started playing and have seemingly found our groove and playstyle. We love building the Pyra for ramming as I believe we are all in love with the concept of extremely aggressive in-your-face gameplay. However, I've got a few questions and was hoping someone could help me out with them.

At the moment our play-style is as follows; We have two mercury cannons situated on the upper deck and two gatling guns on our broadside. Our pilot flies with hydrogen, claw and kerosene and will maneuver us in a way that we are distanced enough to unload two clips of Mercury fire before impact. We have one engineer dedicated almost full time to the engines and hull and one that is almost always at our balloon repairs and sniping. I am dedicated with the task of gunner, and I will also run around buffing in our downtime. At the moment we are loving our build and have currently won 3 games consecutively without taking any direct hull damage.

We are wondering, however, how much better moonshine may be for us to take rather than kerosene. The idea of moving 50% faster than kerosene is appealing, but the extra damage to engines and maneuverability seems pretty hefty. We have found that ships that take out our balloon or engines immediately gain an upper hand, so losing engines or having extreme engine stress while under fire could potentially mean we lose.

Sorry if that was long winded, the game has that effect on me. It's really one of the best team orientated games I've played and it gets me pumped up! Any feedback or suggestions is greatly welcomed.

Thanks!

Mill Wilkinson:
Considering that you pull a ram-build and ponder about the benefit of Moonshine, here's something:

https://gunsoficarus.com/community/forum/index.php?topic=1056.0

You'll find it interesting, but comments are probably unnecessary, as the thread seems dead. :)

MerkQT:
Excellent, I very much appreciate the response and the link. By the looks of it, Kerosene and Moonshine seem to be a good choice to pick together rather than being exclusive to each other. I like that  8)

Calico Jack:
There are two main differences between them - speed aside.

Moonshine will stop you from turning - a good thing if you have  glancing ram as your ship will not spin around and expose your engines to the enemy. Because of this property it is also used to counter rams.

Kerosene will allow you to turn - as it causes less damage you can start to use it earlier in the ram and adjust your aim if your target is moving away from you.

N-Sunderland:
Kerosene and moonshine together was a thing back when kerosene increased turning speed. Now it's best to only bring one.

And just to note: moonshine does still allow you to turn, albeit at a greatly reduced rate. Kerosene does this too, but to a much lesser degree.

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