Info > Feedback and Suggestions

Improved matchmaking via a ranking system

(1/7) > >>

Kuratius:
I haven't been playing much (still relatively new to the game), but what's up with the matchmaking system in GOI?
Pretty much everyone I've played against with my friends (who also only started playing this around the same time as I did) was really, really bad.
Currently I've won 22 out of 24 matches in total (that's roughly 91.66 % of matches) , and a lot the time the enemy didn't even get through our ships armor.
It's not even really a challenge, seriously. We just keep having completely flawless victiories where we don't even die once and just obliterate the enemy.
I mean, we've only been playing the pyramidion and squid (Pyramidion+Pyramidion and Pyramidion+Squid were the setups we've been using most of the time), but are random players really that bad or is it that difficult to coordinate efficiently if you don't know each other?
Does the matchmaking system currently have any features that support bringing together players with a roughly equal amount of skill?
Because if not, that's something that definitely NEEDS to get implemented, otherwise those who keep losing will get frustrated and those who keep winning aren't presented with any kind of real challenge.
A ranking system of some sort that supports the option of matchmaking based on ranking would solve this problem without any negative consequences.
Remember: If you keep losing, your ranking will decrease and you will end up fighting enemies that have also been losing constantly, and thus you will probably end up having a fair fight whose outcome isn't decided before the fight has even begun.
However, if you keep winning, the strenght of your opponents will constantly increase until you end up with people who are on the same level as you.
I feel that this is definitely something that is needed very, very badly.
Games like Dota and LoL use such a system with great success already, and it doesn't sound too difficult implement.

Edit: I just realized that this is the wrong sub-forum, could a mod please move this thread into the suggestions subforum?

Imagine:
Ranking systems come with all sorts of negative consequences actually, but as to your own predicament, venturing into non-beginner games will probably prove to be more of a challenge.

Regardless, you've stumbled onto probably the most important aspect of the game, coordination and communication.

Plasmarobo:
Do you have your filter set on beginner matches?
If you want more competitive style play, I suggest you check out the clans.
If you're into more casual stuff, there are usually some fairly high level game floating around at any given point (not that numbers mean anything).

I'd disable your filters, and if you still have this problem, my only suggestion is to start making friends. The friends system in game is designed so you can casually track people you like flying with/against.

Kuratius:

--- Quote from: Plasmarobo on August 07, 2013, 06:18:09 pm ---Do you have your filter set on beginner matches?
If you want more competitive style play, I suggest you check out the clans.
If you're into more casual stuff, there are usually some fairly high level game floating around at any given point (not that numbers mean anything).

I'd disable your filters, and if you still have this problem, my only suggestion is to start making friends. The friends system in game is designed so you can casually track people you like flying with/against.

--- End quote ---
Filters don't apply to quickjoin, do they?
A matchmaking system that is based on rankings would be ideal for that, as it would allow you to quickly find opponents and teammates that are on the same level as you are.

N-Sunderland:
If you fit the requirements for a Beginner's Match (I.e. All levels 3 or lower), then Quick Join will automatically put you in one. Try picking a non-level restricted match manually to get more of a challenge.

Navigation

[0] Message Index

[#] Next page

Go to full version