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Leaver penalty

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TimTim LaBaguette:

--- Quote from: Riley Thomson on August 06, 2013, 06:37:08 am ---It's not really a punishment tho is it? I mean, you either wait till the match you left has ended, or you reconnect to the match. What's punishing about that?

--- End quote ---

It still is a punishment, even if it is a small one

Cloudrunner:

--- Quote from: Riley Thomson on August 06, 2013, 06:37:08 am ---
--- Quote from: TimTim LaBaguette on August 06, 2013, 06:11:56 am ---Yep, but what I wanted to say is that I'm not a fan of punishing people, I prefer trying to find more "peaceful" solutions.

--- End quote ---

It's not really a punishment tho is it? I mean, you either wait till the match you left has ended, or you reconnect to the match. What's punishing about that?

--- End quote ---

It's definitely a punishment. Not to mention that I've been in games that have lasted over 30 minutes. To limit the game like that would be ludicrous. I like the idea of commendations for staying, or a revamped commendation system that allows you to earn some kind of rewards for round loyalty.

Then again, maybe rage quitting isn't as big of a problem as it seems and we're just noting a few bad apples. Still, limiting gameplay based on other people should be avoided at all costs. Muse makes it very clear they aren't interested in putting in anything that would scare off new players and that a player's access to a game should not be controlled by others.

Riley Thomson:

--- Quote from: Cloudrunner on August 06, 2013, 09:22:33 am ---
--- Quote from: Riley Thomson on August 06, 2013, 06:37:08 am ---
--- Quote from: TimTim LaBaguette on August 06, 2013, 06:11:56 am ---Yep, but what I wanted to say is that I'm not a fan of punishing people, I prefer trying to find more "peaceful" solutions.

--- End quote ---

It's not really a punishment tho is it? I mean, you either wait till the match you left has ended, or you reconnect to the match. What's punishing about that?

--- End quote ---

It's definitely a punishment. Not to mention that I've been in games that have lasted over 30 minutes. To limit the game like that would be ludicrous. I like the idea of commendations for staying, or a revamped commendation system that allows you to earn some kind of rewards for round loyalty.

Then again, maybe rage quitting isn't as big of a problem as it seems and we're just noting a few bad apples. Still, limiting gameplay based on other people should be avoided at all costs. Muse makes it very clear they aren't interested in putting in anything that would scare off new players and that a player's access to a game should not be controlled by others.

--- End quote ---

It's not a punishment (that prevents you from playing the game). You can reconnect to the match you left at anytime, so once more, it does not prevent you from playing in a match. You just are not allowed to leave the match you started in and join another match, before it's came to an end.

Olencia:

--- Quote from: Riley Thomson on August 06, 2013, 10:27:41 am ---
--- Quote from: Cloudrunner on August 06, 2013, 09:22:33 am ---
--- Quote from: Riley Thomson on August 06, 2013, 06:37:08 am ---
--- Quote from: TimTim LaBaguette on August 06, 2013, 06:11:56 am ---Yep, but what I wanted to say is that I'm not a fan of punishing people, I prefer trying to find more "peaceful" solutions.

--- End quote ---

It's not really a punishment tho is it? I mean, you either wait till the match you left has ended, or you reconnect to the match. What's punishing about that?

--- End quote ---

It's definitely a punishment. Not to mention that I've been in games that have lasted over 30 minutes. To limit the game like that would be ludicrous. I like the idea of commendations for staying, or a revamped commendation system that allows you to earn some kind of rewards for round loyalty.

Then again, maybe rage quitting isn't as big of a problem as it seems and we're just noting a few bad apples. Still, limiting gameplay based on other people should be avoided at all costs. Muse makes it very clear they aren't interested in putting in anything that would scare off new players and that a player's access to a game should not be controlled by others.

--- End quote ---

It's not a punishment (that prevents you from playing the game). You can reconnect to the match you left at anytime, so once more, it does not prevent you from playing in a match. You just are not allowed to leave the match you started in and join another match, before it's came to an end.

--- End quote ---

I DEFINATLY agree there has to be a way to discourage people to stop leaving matches over 3/4 of the time I start with a full team, but by the end I'm forced to being the captain because everyone has left. If you're worried about punishing people, it's those left in the game with the AI who is being punished if they don't want to be a pilot.

  There are other games that fix this issues with time penalties if you leave a match where you aren't allowed to join another one, or as the others have mentioned, make it so if you leave the match the only option you get is to reconnect rather then joiing another match.

Spud Nick:
I think that the best captains in the game should start looking for surrendered ships to take over. Make it fun for the players that choose to stay and use your fancy piloting skills to turn the match around. Lets not make it hard for the ones that leave but make it fun for the ones that stay.

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