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Ideas for new pilot abilities

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Mill Wilkinson:
Jagged cliffheads. That's the sport with airship keelhaul.

Squidslinger Gilder:

--- Quote from: HamsterIV on July 18, 2013, 04:46:20 pm ---Keel Hauling is supposed to incorporate all the fun of drowning with the joy of getting the crap beaten out of you by a bunch of angry bikers. Without the water pushing you into the hull I just don't see the point of it.

--- End quote ---

If there are Sky Whales then there are SKY BARNACLES!!! MUHAHAHAHA!!! Oh...I just thought up another Zuka codex entry!

Calico Jack:

--- Quote from: HamsterIV on July 18, 2013, 04:46:20 pm ---Keel Hauling is supposed to incorporate all the fun of drowning with the joy of getting the crap beaten out of you by a bunch of angry bikers. Without the water pushing you into the hull I just don't see the point of it.

--- End quote ---
see you're thinking actual physical torture and punishment, where as I'm thinking of a way to indicate displeasure for comedic effect. But ok - some of the maps have water in them, but even for those that don't , flying at ground level would supply both the abrasive and frictional force you require.

Generalissimo Kronch:
 I'd like to see some way to prioritize a target with the spyglass. Maybe change the white reticle to other colors to assign priority to a ship and other crews would be able to see the colored marker too. Would help coordinate between team captains to focus on the heavy ships.

DMaximus:

--- Quote from: Generalissimo Kronch on August 05, 2013, 01:10:49 pm --- I'd like to see some way to prioritize a target with the spyglass. Maybe change the white reticle to other colors to assign priority to a ship and other crews would be able to see the colored marker too. Would help coordinate between team captains to focus on the heavy ships.

--- End quote ---

Pretty sure that's what captain's chat is for. A lot of the game is intentionally structured in a way to encourage vocal coordination, and calling out targets is a part of that.

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