Info > Feedback and Suggestions

Easement of communication and other little things

(1/3) > >>

Swizy:
I have some suggestions for communication easement in the game. I guess some of them are considered since they are somewhat obvious. Most of it is just for the captain. Just let me get through each point:


Kick/Lock/Ban function for slots in Lobby(for the captain)
You're in a lobby, you're the captain and following scenarios can happen in each game:

-Some really annoying guy (like he wants to make you mad/ has no mic/ understands no english/ doesn't play as a team, you name the reasons) shows up and you have no force at all to get rid of him. Kick him and your good. Maybe even a voting system could work. But in my eyes the captain should be in charge of that decision.

-A buddy of yours gets a disco and someone else takes the spot (in game or lobby). This arrogant slot stealer (A.S.S.) doesn't move after your buddy came back and you can't play with him anymore :(

These kinda problems can be solved by a Kick system (from the pilot) a ban system (voting by the lobby) or simply a locking ability to lock the spots on your ship till your friends show up (lobby and in game).


Visualisation of different chats (Party/captain/crew) (just like party chat is purple) +volume control
this one i'm sure is already in consideration. A simply way to give an indication who on which chat in game is talking. Simplest way would be to use colours for that. Such as purple for party chat (just like in the chat window) and any cool of choice for the other two.
in addition it would be cool to have a volume control so that for example crew chat volume will the lowered to captain chat.


Primary targeting (indicator like in Portal 2)
In eve online we had this window visible by everybody in the fleet. it helped you to target a primary ship so everybody will shoot at the same guy. something like that would be very useful in many situation just to eliminate any misunderstandings. In game I could imagine the indicator the look similar to the portal 2 co-op pointing sign (just a simply circle for visualisation). It shows up briefly for everybody on your team to focus fire on one guy.


Scrolling ability in chat
yeah i think somebody mentioned that before already. scrolling in game just like the in these valve games would be very great. There are not many situations where you can't live with that but still. It's something that in my opinion should be considered.


who got the last shot??? (kills in chat)
Please tell me, Many times when you play competitive with your teammates we want to know who got the last kill. Implement kills in chat or something, I just want to know WHO GOT THE LAST ONE. THX

I know some of these have their downsides. Just like everything does. Though im confident that these chances would benefit my gameplay.

Thanks for your time!

Rainer Zu Fall:
Bans or kicks are wanted by many players. The problem with a kick (or even ban - better leave that to the devs) function is that people may be abusing it to kick disliked or new/unexperienced/"low level" players of their ships. Which isn't quite the idea of teamplay...
Talking about teamplay, if some other player takes your friends spot ask him to leave politely, explain the reasons why. If he doesn't do that just ask if he speaks english before calling him an "a.s.s.". Furthermore you and you're co-captain are a team. Ask him to unready and explain the reasons why. Try to figure out what to do now. The match only starts when the players want it to! (Although many people start a match without thinking, just ready up as quickly as possible and afterwards yell because they just had AI...)


Different chat colours might make the chat really, really colorful. That's a bad thing if you're wondering.
Too many colours don't help sorting out what is important and what isn't! The prefixes "Match", "Team" or "Crew" already indicate in which chat the text has been written.

Scrolling is already enabled by pressing "Esc" and clicking "Social". You then see every chat possible.

N-Sunderland:
Hey Swizy. First off, welcome to the forums :)

On to your suggestions.

1. Kicking has been suggested on a number of occasions, but Muse has decided against it. It's generally agreed that it would cause a lot more harm than good. You'd end up with certain groups of fairly experienced players kicking less experienced ones due to "lack of skill" or whatever. It's just far too abusable to be worth it. To be honest, I don't see that many trolls outside of beginner matches (since said trolls don't tend to get past level 1-3). Isn't it better for one or two matches to get ruined every once in a while than for the entire game to be potentially ruined for some other people?

2. Yes, I have to agree with this. Party voice chat is supposed to be purple... But something seems to have gone wrong there. The volume thing is also a good idea... But I don't know if Muse can actually do that, since the game uses Steam's voice chat, which they don't have too much control over.

3. Exactly what I've suggested before! A point-and-highlight system like in Portal 2 could do a number of things for communication. Not only could it point to enemy ships, but it could also indicate different
components to repair, guns to fire, etc.

4. It wouldn't make too much of a difference, but I agree that it'd be nice for the option to be there.

5. I believe Muse has something in the works that'll record kills per player and such statistics.


Anyways, thanks for your suggestions! Your ideas are much appreciated.

Imagine:

--- Quote from: Swizy on July 16, 2013, 10:49:09 am ---Kick/Lock/Ban function for slots in Lobby(for the captain)
You're in a lobby, you're the captain and following scenarios can happen in each game:

-Some really annoying guy (like he wants to make you mad/ has no mic/ understands no english/ doesn't play as a team, you name the reasons) shows up and you have no force at all to get rid of him. Kick him and your good. Maybe even a voting system could work. But in my eyes the captain should be in charge of that decision.

-A buddy of yours gets a disco and someone else takes the spot (in game or lobby). This arrogant slot stealer (A.S.S.) doesn't move after your buddy came back and you can't play with him anymore :(

These kinda problems can be solved by a Kick system (from the pilot) a ban system (voting by the lobby) or simply a locking ability to lock the spots on your ship till your friends show up (lobby and in game).

--- End quote ---
You may want to read this: https://gunsoficarus.com/community/forum/index.php/topic,1529.msg26717.html#msg26717

Y'know, I'm tempted to say that kick function suggests should be treated the same as boarding suggestions >.>

Swizy:
Thanks for the response

I know kicks can be abused. By ban I ment ban from the lobby not a actual gameban. I wouldn't mention these kinda stuff if I hadn't had cases  where it would've been useful. I play alot with new players. I like to help them to understand and play the game. But there are many who are just not mooded to learn anything. Whetever it is because they can't understand you or simply ingore you. And this is quite the idea of teamplay. to have people to work with. That's why I play this game. And don't get me wrong, I ask everybody before the match if they're able to communicate. If not I suggest them other ways to get into the game.

As for you it's also my goal to stay polite and ask everyone who takes a spot that was ment for somebody else. This is the only way to do it now anyway. I don't think it's rude though if you remove somebody from your ship in anyway. I've met enough cases where a slot locking would be helpful. (I know of the crew formation feature). I know how the game works by now and the ability to ask my teammates for their understanding if I need things sorted out. Locking slots should be avaible for the captain if he wants so. This allows good teamplay in my oppinion.

Different chat colours was ment for voice chat. I have no problems in text chat to understand who talks with me. There's only Party/captain- and Crew voice chat as of now and I think everybody is able to handle three different colours there.

Also don't take the ass joke seriously mate  ;)

Navigation

[0] Message Index

[#] Next page

Go to full version