Main > Gameplay
Damage modifier normalization
Queso:
I think the next test is pretty much 1.3 with reduced damage to the perma-health by everything. Basically more perma-health.
RearAdmiralZill:
Why not just bump up perm health then? Seems easier.
Queso:
I might be able to get that done. It really depends what numbers are easier to change on awkm's end. I know for sure that modifiers are just database side. Less sure on hull health numbers.
RearAdmiralZill:
Oh you meant messing with modifiers. That sounds even worse to get down right. Back when they tried buffing flechette the modifier was something like .2 off and it made a big difference.
Queso:
Just a short announcement that tonight (Monday, June 22) at 8PM EDT we are going to run another test with modified perma-hull health. Feel free to stop by the dev app and test it out.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version