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What I Notice about GoIO and Why its Population has Been Decreasing
QKO:
--- Quote from: James T. Kirk on July 17, 2013, 08:54:25 pm ---Well, one of the problems with DoTa2 is Steam gives that game away quite often.
Seriously. I got 5 copies for no reason, and I'm sure many of you did too.
People aren't going to spend 15 bucks on the game thinking to themselves "I'm gonna go piss everyone off!" And even if they did, they would probably buy a more populated game.
Trolls in this game usually were interested at some point, but found the game too hard or had no proper teacher and decided that pissing everyone off was the only way they could get their money's worth.
9 times out of 10, I've found that simply tolerating a troll and politely asking them to do simple tasks will result in them doing that task. Praising them for doing that simple task often results in them doing more simple tasks.
As for that other time?
Report 'em, block 'em, and follow RomanKar's advice: Kick yourself.
--- End quote ---
That's what the HoN community also said. First it was "Matchmaking will fix this"; it didn't. Then it was "Retail will fix this" and again it just didn't. While anyone here knows that the high from winning a difficult game is much higher than just messing around (this kind of high: http://www.destructoid.com/two-hours-of-gaming-doing-a-line-of-coke-174520.phtml), there's a ton of younger players that just want to fuck around and you will suffer for it.
RomanKar:
The prediction that this game will even approach the trollness of LOL or Dota 2 is absolutely false.
As I've stated before, this game is not about teamwork as much as it's about cooperation -- real cooperation. Those that can cooperate and act civilly and not be assholes will thrive. Those that can't do those things, which almost no game out there encourages much less mandates like GOIO, will stop playing, quickly.
In short, it takes a different kind of player to enjoy and have success in this game.
I will go even further and say that a kick feature would actually cause the community, and therefore the game, to suffer. I mean, God forbid we actually make people somewhat get along and talk about stuff like real live human beings.
In GOIO you are on a crew, not a team. Crews have to work together. Teams don't, see baseball, LOL, Dota 2, COD, etc, etc, etc.
Calico Jack:
I think Muse has the right approach to how a multiplayer game should be - the player base is exceptional and it is encouraged to be that way by the game mechanics, hence why games that reward players for individual efforts whilst being teamed tend to have horrendous predatory player bases.
Personally speaking I've only personally been witness to 3 troll events, all in the last 4 weeks or so and in all 3 cases the trollage was stopped quickly either by the report mechanism, or through intervention of CAs. Players are given the chance to be responsible, and 99% step up to that, it is good to see. I'd almost given up on multiplayer games.
Charon:
Hey guys, what's going on in here?
Gambrill:
Everyone is talking about an insta-kick feature and how it could be abused. why not have a VOTE-to-kick feature. everyone decides how the person is behaving and wether or not its worthy of a kick? almost all the players i've met are clever individuals with a sensible manner and do not seem like they would be prone to abusing such a power.
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