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What I Notice about GoIO and Why its Population has Been Decreasing
Barujin:
I'm conviced that this game is just too complicated for the general public. I just had a guy who didn't realize that the mortar could do medium range by simply aiming high. He tried to argue that I should just get closer. The next thing that happened was that we got rushed and rammed to death. Too many people just don't understand how the weapons work because they just want to jump into multiplayer. Muse has a very intelligent game here, but the public are too lazy to learn the game. I think the only way to actually play well and enjoy the game is to have a clan or good friends. That leaves random play out completely as an option. Talk about a bad first impression of the game for newbies.
Imagine:
--- Quote from: Barujin on July 17, 2013, 03:05:05 pm ---I'm conviced that this game is just too complicated for the general public. I just had a guy who didn't realize that the mortar could do medium range by simply aiming high. He tried to argue that I should just get closer. The next thing that happened was that we got rushed and rammed to death. Too many people just don't understand how the weapons work because they just want to jump into multiplayer. Muse has a very intelligent game here, but the public are too lazy to learn the game. I think the only way to actually play well and enjoy the game is to have a clan or good friends. That leaves random play out completely as an option. Talk about a bad first impression of the game for newbies.
--- End quote ---
Not really. I personally joined this game, played by myself and thoroughly enjoyed it, only joining a team very recently (got the game back around Christmas).
You do however have to have the WANT to learn how things work, otherwise it will be hard, certainly. That's generally the nature of the beast in multiplayer games though.
QKO:
--- Quote from: James T. Kirk on July 17, 2013, 12:50:03 pm ---Trolls aren't exactly known for their intelligence.
There once was a troll in my game speaking with an obviously fake Indian accent. He was picking the wrong classes and jumping around the lobby.
He ended up on my ship, much to my dismay.
Unable to kick him, I decided to deal with him.
I played along with his stupid joke ("So, what part of India are you from?"), and actually ended up having a good laugh or two.
He realized that he was also having a bit of fun, and returned the favor by being a good crewman.
We even ended up playing a few more games together.
TL;DR, kicking is the easy way out. Find a way to deal with trolls socially. That's what this game's all about.
--- End quote ---
That isn't proper trolling what he was doing. Kicking is an easy way out, certainly. But it's still civil. If you don't implement kicking, you WILL eventually end up with a community like DotA2s where flaming and verbal abuse is common. Simply because players will lack the means to rid themselves of unbeneficial teammates; and like I said, fighting the verbal abuse itself will only raise the frustration of the players.
What you had was just a minor incident. I've had tons of people on whom I've exhausted all my abilities to manipulate on without success. This includes, but is not limited to, blackmail, request to uninstall the game, verbal violence, begging, rationalizing, threatening etc. And if the player just doesn't give two fucks, it just won't work. I'm talking worst of the worst here, there aren't a lot of those in this community right now. But that will change eventually; and if players cannot be arsed to respect their captain, that captain is going to take a lot of heat because he cannot control his crew.
And yes, I think positive measures should be available for the willing. I'm not a dick that just kicks people because they perform badly. I'm usually one of the guys that can make bad players perform well if they are prepared to listen. It's the players that refuse to listen or explicitly refuse to take orders from the captain that will do nothing but cause frustration and severely hurt the captain's patience. Again, those players aren't the problem now, but they will be in the future.
James T. Kirk:
Well, one of the problems with DoTa2 is Steam gives that game away quite often.
Seriously. I got 5 copies for no reason, and I'm sure many of you did too.
People aren't going to spend 15 bucks on the game thinking to themselves "I'm gonna go piss everyone off!" And even if they did, they would probably buy a more populated game.
Trolls in this game usually were interested at some point, but found the game too hard or had no proper teacher and decided that pissing everyone off was the only way they could get their money's worth.
9 times out of 10, I've found that simply tolerating a troll and politely asking them to do simple tasks will result in them doing that task. Praising them for doing that simple task often results in them doing more simple tasks.
As for that other time?
Report 'em, block 'em, and follow RomanKar's advice: Kick yourself.
Squidslinger Gilder:
Tarcide till the troll leaves. If they have no guns to shoot and nothing to do but stand around in a black cloud, they leave. Take away their minimal means of enjoyment and you take away their desire to troll the match. Its simple, it works. They have no way to take the captain's wheel to relieve themselves so without guns they leave to find other targets.
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